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-rw-r--r-- | Makefile | 13 | ||||
-rw-r--r-- | src/battlemap.erl | 8 | ||||
-rw-r--r-- | src/character.erl | 16 | ||||
-rw-r--r-- | src/data/tile.erl (renamed from src/tile.erl) | 0 | ||||
-rw-r--r-- | src/io/database_shim.erl (renamed from src/database_shim.erl) | 59 | ||||
-rw-r--r-- | src/io/timed_cache.erl (renamed from src/timed_cache.erl) | 0 | ||||
-rw-r--r-- | src/io/timed_caches_manager.erl (renamed from src/timed_caches_manager.erl) | 0 | ||||
-rw-r--r-- | src/query/character_turn.erl (renamed from www/handler/battlemap/character_turn.yaws) | 7 | ||||
-rw-r--r-- | src/query/load_state.erl (renamed from www/handler/battlemap/load_state.yaws) | 36 | ||||
-rw-r--r-- | src/timed_cache_data.hrl | 9 | ||||
-rw-r--r-- | src/type/battlemap.erl | 38 | ||||
-rw-r--r-- | src/type/battlemap/cross.erl (renamed from src/battlemap/cross.erl) | 2 | ||||
-rw-r--r-- | src/type/battlemap_instance.erl (renamed from src/battlemap_instance.erl) | 21 | ||||
-rw-r--r-- | src/type/battlemap_instance_shim.erl | 40 | ||||
-rw-r--r-- | src/type/battlemap_shim.erl (renamed from src/battlemap_shim.erl) | 17 | ||||
-rw-r--r-- | src/type/character.erl | 34 | ||||
-rw-r--r-- | src/type/character_instance.erl (renamed from src/character_instance.erl) | 48 | ||||
-rw-r--r-- | src/type/character_shim.erl (renamed from src/character_shim.erl) | 19 |
18 files changed, 253 insertions, 114 deletions
@@ -3,7 +3,7 @@ SRC_DIR ?= src BIN_DIR ?= ebin CONF_DIR ?= conf -YAWS_CONF = $(CONF_DIR)/yaws.conf +YAWS_CONF ?= $(CONF_DIR)/yaws.conf ## Binaries YAWS ?= yaws @@ -11,9 +11,18 @@ ERLC ?= erlc ################################################################################ SRC_FILES = $(wildcard $(SRC_DIR)/*.erl) -MODULES = $(patsubst $(SRC_DIR)/%.erl,%,$(SRC_FILES)) +MODULES = $(patsubst %.erl,%,$(SRC_FILES)) +SUB_DIRS = $(filter-out $(MODULES),$(sort $(dir $(wildcard $(SRC_DIR)/*/)))) BIN_FILES = $(patsubst $(SRC_DIR)/%.erl,$(BIN_DIR)/%.beam,$(SRC_FILES)) + +export ################################################################################ +all: + for subdir in $(SUB_DIRS) ; do \ + echo "Building dir $$subdir" ; \ + $(MAKE) build SRC_DIR=$$subdir || exit 1;\ + done + build: $(BIN_DIR) $(BIN_FILES) run: $(BIN_FILES) diff --git a/src/battlemap.erl b/src/battlemap.erl deleted file mode 100644 index ba89733..0000000 --- a/src/battlemap.erl +++ /dev/null @@ -1,8 +0,0 @@ --module(battlemap). --export([dist/2]). --include("timed_cache_data.hrl"). - --include("battlemap/cross.erl"). - -dist ({OX, OY}, {DX, DY}) -> - (abs(OX - DX) + abs(OY + DY)). diff --git a/src/character.erl b/src/character.erl deleted file mode 100644 index 4da1684..0000000 --- a/src/character.erl +++ /dev/null @@ -1,16 +0,0 @@ --module(character). --export -( - [ - get_movement_points/1, - get_attack_range/1, - get_max_health/1 - ] -). - --include("timed_cache_data.hrl"). - -get_movement_points (Char) -> Char#character.mov_pts. -get_attack_range (Char) -> Char#character.atk_rg. - -get_max_health (Char) -> Char#character.health. diff --git a/src/tile.erl b/src/data/tile.erl index cb5811b..cb5811b 100644 --- a/src/tile.erl +++ b/src/data/tile.erl diff --git a/src/database_shim.erl b/src/io/database_shim.erl index c840009..243051b 100644 --- a/src/database_shim.erl +++ b/src/io/database_shim.erl @@ -8,8 +8,6 @@ ] ). --include("timed_cache_data.hrl"). - %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% LOCAL %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -36,40 +34,21 @@ generate_char_instances (Battlemap, Characters) -> ( fun (Char) -> { - Char#character.id, - #character_instance - { - x = rand:uniform(Battlemap#battlemap.width - 1), - y = rand:uniform(Battlemap#battlemap.height - 1), - team = (rand:uniform(2) - 1), - health = Char#character.health - } + character:get_id(Char), + character_instance:new_instance_of + ( + Char, + (rand:uniform(2) - 1), % team, + { + rand:uniform(battlemap:get_width(Battlemap) - 1), % X + rand:uniform(battlemap:get_heigth(Battlemap) - 1) % Y + } + ) } end, Characters ). -generate_map_instance (CharInts) -> - #battlemap_instance - { - id = <<"0">>, - chars = dict:from_list(CharInts), - curr_player = 0, - players = array:from_list([<<"0">>, <<"1">>]), - rem_chars = - lists:filtermap - ( - fun ({K, V}) -> - case character_instance:get_owner(V) of - 0 -> {true, K}; - _ -> false - end - end, - CharInts - ), - last_turn = [] - }. - %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% EXPORTED %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -79,21 +58,27 @@ generate_db (Heir) -> receive ok -> ok end, - Battlemap = battlemap_shim:generate(), - Characters = character_shim:generate(rand:uniform(12) + 4), + Players = [<<"0">>, <<"1">>], + Battlemap = battlemap_shim:generate_random(), + Characters = character_shim:generate_random(rand:uniform(12) + 4), CharacterInsts = generate_char_instances(Battlemap, Characters), - BattlemapInstance = generate_map_instance(CharacterInsts), - add_to_db({battlemap_db, Battlemap#battlemap.id}, Battlemap), + BattlemapInstance = + battlemap_instance_shim:generate_random + ( + CharacterInsts, + Players + ), + add_to_db({battlemap_db, battlemap:get_id(Battlemap)}, Battlemap), lists:map ( fun (Char) -> - add_to_db({character_db, Char#character.id}, Char) + add_to_db({character_db, character:get_id(Char)}, Char) end, Characters ), add_to_db ( - {battlemap_instance_db, BattlemapInstance#battlemap_instance.id}, + {battlemap_instance_db, battlemap_instance:get_id(BattlemapInstance)}, BattlemapInstance ). diff --git a/src/timed_cache.erl b/src/io/timed_cache.erl index c86caab..c86caab 100644 --- a/src/timed_cache.erl +++ b/src/io/timed_cache.erl diff --git a/src/timed_caches_manager.erl b/src/io/timed_caches_manager.erl index ad66fbb..ad66fbb 100644 --- a/src/timed_caches_manager.erl +++ b/src/io/timed_caches_manager.erl diff --git a/www/handler/battlemap/character_turn.yaws b/src/query/character_turn.erl index 2b3f818..cf55585 100644 --- a/www/handler/battlemap/character_turn.yaws +++ b/src/query/character_turn.erl @@ -1,4 +1,4 @@ -<erl> +-module(character_turn). -record ( input, @@ -26,9 +26,7 @@ target_char_inst } ). - - --include("/my/src/tacticians-server/src/timed_cache_data.hrl"). +-export([out/1]). parse_input (Req) -> JSONReqMap = jiffy:decode(Req, [return_maps]), @@ -179,4 +177,3 @@ out(A) -> "application/json; charset=UTF-8", handle(A#arg.clidata) }. -</erl> diff --git a/www/handler/battlemap/load_state.yaws b/src/query/load_state.erl index e04fd96..f2818bd 100644 --- a/www/handler/battlemap/load_state.yaws +++ b/src/query/load_state.erl @@ -1,7 +1,6 @@ -<erl> +-module(load_state). -record(input, {session_token, player_id, battlemap_id, instance_id}). - --include("/my/src/tacticians-server/src/timed_cache_data.hrl"). +-export([out/1]). parse_input (Req) -> JSONReqMap = jiffy:decode(Req, [return_maps]), @@ -18,34 +17,36 @@ generate_set_map (Battlemap) -> ( { [ - {<<"width">>, Battlemap#battlemap.width}, - {<<"height">>, Battlemap#battlemap.height}, - {<<"content">>, array:sparse_to_list(Battlemap#battlemap.content)} + {<<"width">>, battlemap:get_width(Battlemap)}, + {<<"height">>, battlemap:get_height(Battlemap)}, + {<<"content">>, battlemap:list_tiles(Battlemap)} ] } ). generate_add_char (Char, CharInstance, BattlemapInstance, PlayerID) -> + {X, Y} = character_instance:get_location(CharInstance), + CharID = character:get_id(Char), jiffy:encode ( { [ - {<<"id">>, Char#character.id}, - {<<"name">>, Char#character.name}, - {<<"icon">>, Char#character.icon}, - {<<"portrait">>, Char#character.portrait}, - {<<"loc_x">>, CharInstance#character_instance.x}, - {<<"loc_y">>, CharInstance#character_instance.y}, - {<<"team">>, CharInstance#character_instance.team}, - {<<"mov_pts">>, Char#character.mov_pts}, - {<<"atk_rg">>, Char#character.atk_rg}, + {<<"id">>, character:get_id(Char)}, + {<<"name">>, character:get_name(Char)}, + {<<"icon">>, character:get_icon(Char)}, + {<<"portrait">>, character:get_portrait(Char)}, + {<<"loc_x">>, X}, + {<<"loc_y">>, Y}, + {<<"team">>, character_instance:get_owner(CharInstance)}, + {<<"mov_pts">>, character:get_movement_points(Char)}, + {<<"atk_rg">>, character:get_attack_range(Char)}, { <<"enabled">>, battlemap_instance:can_play_char_instance ( BattlemapInstance, PlayerID, - Char#character.id + CharID ) } ] @@ -101,7 +102,7 @@ handle (Req) -> CharInst } end, - dict:to_list(BattlemapInstance#battlemap_instance.chars) + battlemap_instance:list_characters(BattlemapInstance) ), %%%% Calc %%%% Commit @@ -120,4 +121,3 @@ out(A) -> "application/json; charset=UTF-8", handle(A#arg.clidata) }. -</erl> diff --git a/src/timed_cache_data.hrl b/src/timed_cache_data.hrl deleted file mode 100644 index 89e0f41..0000000 --- a/src/timed_cache_data.hrl +++ /dev/null @@ -1,9 +0,0 @@ -%% TODO: add types. --record(battlemap, {id, width, height, content, instances}). --record(battlemap_instance, {id, chars, curr_player, players, rem_chars, last_turn}). --record(character, {id, name, icon, portrait, health, mov_pts, atk_rg}). --record(character_turn, {id, path, target}). --record(player, {id, battlemaps, characters}). - -%% Not stored in its own timed cache. --record(character_instance, {x, y, health, team}). diff --git a/src/type/battlemap.erl b/src/type/battlemap.erl new file mode 100644 index 0000000..cce1a76 --- /dev/null +++ b/src/type/battlemap.erl @@ -0,0 +1,38 @@ +-module(battlemap). +-record +( + battlemap, + { + id, + width, + height, + content, + instances + } +). +-export +( + [ + get_id/1, + get_width/1, + get_height/1, + list_tiles/1, + get_instances/1 + ] +). +-export +( + [dist/2] +). +-export([cross/5]). + +get_id (Battlemap) -> Battlemap#battlemap.id. +get_width (Battlemap) -> Battlemap#battlemap.width. +get_height (Battlemap) -> Battlemap#battlemap.height. +list_tiles (Battlemap) -> array:sparse_to_list(Battlemap#battlemap.content). +get_instances (Battlemap) -> Battlemap#battlemap.instances. + +-include("battlemap/cross.erl"). + +dist ({OX, OY}, {DX, DY}) -> + (abs(OX - DX) + abs(OY + DY)). diff --git a/src/battlemap/cross.erl b/src/type/battlemap/cross.erl index add9c27..aa1645e 100644 --- a/src/battlemap/cross.erl +++ b/src/type/battlemap/cross.erl @@ -1,5 +1,3 @@ --export([cross/5]). - %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% LOCAL %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% diff --git a/src/battlemap_instance.erl b/src/type/battlemap_instance.erl index afe6e32..26ca5b1 100644 --- a/src/battlemap_instance.erl +++ b/src/type/battlemap_instance.erl @@ -1,4 +1,22 @@ -module(battlemap_instance). +-record +( + battlemap_instance, + { + id, + chars, + curr_player, + players, + rem_chars, + last_turn + } +). +-export +( + [ + list_characters/1 + ] +). -export ( [ @@ -10,7 +28,8 @@ ] ). --include("timed_cache_data.hrl"). +list_characters (BattlemapInstance) -> + dict:to_list(BattlemapInstance#battlemap_instance.chars). get_char_instances (BattlemapInstance) -> lists:map diff --git a/src/type/battlemap_instance_shim.erl b/src/type/battlemap_instance_shim.erl new file mode 100644 index 0000000..80a1007 --- /dev/null +++ b/src/type/battlemap_instance_shim.erl @@ -0,0 +1,40 @@ +-module(battlemap_instance_shim). +-record +( + battlemap_instance, + { + id, + chars, + curr_player, + players, + rem_chars, + last_turn + } +). +-export +( + [ + generate_random/2 + ] +). + +generate_random (CharInsts, Players) -> + #battlemap_instance + { + id = <<"0">>, + chars = dict:from_list(CharInsts), + curr_player = 0, + players = array:from_list(Players), + rem_chars = + lists:filtermap + ( + fun ({K, V}) -> + case character_instance:get_owner(V) of + 0 -> {true, K}; + _ -> false + end + end, + CharInsts + ), + last_turn = [] + }. diff --git a/src/battlemap_shim.erl b/src/type/battlemap_shim.erl index f4042d2..1fb035e 100644 --- a/src/battlemap_shim.erl +++ b/src/type/battlemap_shim.erl @@ -1,13 +1,22 @@ -module(battlemap_shim). +-record +( + battlemap, + { + id, + width, + height, + content, + instances + } +). -export ( [ - generate/0 + generate_random/0 ] ). --include("timed_cache_data.hrl"). - %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% LOCAL %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -35,7 +44,7 @@ generate(Prev, Result, X, Y, BaseWidth) -> %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% EXPORTED %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -generate () -> +generate_random () -> Width = (rand:uniform(48) + 16), Height = (rand:uniform(48) + 16), #battlemap diff --git a/src/type/character.erl b/src/type/character.erl new file mode 100644 index 0000000..e5b6d9f --- /dev/null +++ b/src/type/character.erl @@ -0,0 +1,34 @@ +-module(character). +-record +( + character, + { + id, + name, + icon, + portrait, + health, + mov_pts, + atk_rg + } +). +-export +( + [ + get_id/1, + get_name/1, + get_icon/1, + get_portrait/1, + get_max_health/1, + get_movement_points/1, + get_attack_range/1 + ] +). + +get_id (Char) -> Char#character.id. +get_name (Char) -> Char#character.name. +get_icon (Char) -> Char#character.icon. +get_portrait (Char) -> Char#character.portrait. +get_max_health (Char) -> Char#character.health. +get_movement_points (Char) -> Char#character.mov_pts. +get_attack_range (Char) -> Char#character.atk_rg. diff --git a/src/character_instance.erl b/src/type/character_instance.erl index e1cf7fe..5432c99 100644 --- a/src/character_instance.erl +++ b/src/type/character_instance.erl @@ -1,16 +1,52 @@ -module(character_instance). +-record +( + character_instance, + { + x, + y, + health, + team + } +). -export ( [ - set_location/3, - mod_health/3, - is_dead/1, % is_alive is reserved. get_location/1, + get_current_health/1, get_owner/1 ] ). +-export +( + [ + new_instance_of/3 + ] +). +-export +( + [ + set_location/3, + mod_health/3, + is_dead/1 % is_alive is reserved. + ] +). + +get_location (CharInst) -> + {CharInst#character_instance.x, CharInst#character_instance.y}. + +get_current_health (CharInst) -> CharInst#character_instance.health. --include("timed_cache_data.hrl"). +get_owner (CharInst) -> CharInst#character_instance.team. + +new_instance_of (Char, Owner, {X, Y}) -> + #character_instance + { + x = X, + y = Y, + health = character:get_max_health(Char), + team = Owner + }. set_location (CharInst, X, Y) -> CharInst#character_instance @@ -34,7 +70,3 @@ mod_health (CharInst, MaxHealth, HealthMod) -> is_dead (CharInst) -> (CharInst#character_instance.health == 0). -get_location (CharInst) -> - {CharInst#character_instance.x, CharInst#character_instance.y}. - -get_owner (CharInst) -> CharInst#character_instance.team. diff --git a/src/character_shim.erl b/src/type/character_shim.erl index 47d9cac..0ad357d 100644 --- a/src/character_shim.erl +++ b/src/type/character_shim.erl @@ -1,13 +1,24 @@ -module(character_shim). +-record +( + character, + { + id, + name, + icon, + portrait, + health, + mov_pts, + atk_rg + } +). -export ( [ - generate/1 + generate_random/1 ] ). --include("timed_cache_data.hrl"). - %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% LOCAL %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -32,5 +43,5 @@ generate (N, Prev) -> %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% EXPORTED %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -generate (N) -> +generate_random (N) -> generate(N, []). |