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* Moves 'other' folder to tacticians-design/miscHEADmasternsensfel2019-09-30
* Ensure same char can do multiple AoOs.nsensfel2019-09-30
* Changes to the omnimods scale function.nsensfel2019-09-16
* Links MIN/MAX to tacticians-data.nsensfel2019-09-12
* Woops, that triggers error when the pwd is correctNathanael Sensfelder2019-09-10
* Sets correct values as base attributes.Nathanael Sensfelder2019-09-10
* Transforms some "assert" into error throws.Nathanael Sensfelder2019-09-10
* Should fix damage calculation.Nathanael Sensfelder2019-09-10
* Spotted a mistake in shr_equipment.nsensfel2019-09-09
* Adds family IDs to glyphs.Nathanael Sensfelder2019-09-07
* Saner default equipment.Nathanael Sensfelder2019-09-06
* Removes omnimods from glyph boards.nsensfel2019-09-06
* Copy/paste error + messed up points calculation.Nathanael Sensfelder2019-09-05
* ...Nathanael Sensfelder2019-08-29
* ...Nathanael Sensfelder2019-08-19
* Adds naive collection generator.Nathanael Sensfelder2019-08-19
* Use blc_error in blc_{armor,weapon}.Nathanael Sensfelder2019-08-18
* ...Nathanael Sensfelder2019-08-18
* Not using the "MAX_POINTS" constants.Nathanael Sensfelder2019-08-15
* ...Nathanael Sensfelder2019-08-15
* ...Nathanael Sensfelder2019-08-15
* ...Nathanael Sensfelder2019-08-15
* Statistics -> Attributes.Nathanael Sensfelder2019-08-10
* Working on a different way to balance stats...Nathanael Sensfelder2019-07-29
* Woops, forgot comparison.Nathanael Sensfelder2019-07-16
* Fixing equations using my phone.Nathanael Sensfelder2019-07-16
* ...Nathanael Sensfelder2019-07-15
* Starting work on an automatic balancer tool.Nathanael Sensfelder2019-07-15
* Makes it pass Dialyzer's checks again.attributes_removalNathanael Sensfelder2019-06-14
* Finding small mistakes here and there...Nathanael Sensfelder2019-06-12
* Still needs more testing...Nathanael Sensfelder2019-06-12
* That should do it.Nathanael Sensfelder2019-06-12
* [Untested] Adds handling of opportunity attacks.Nathanael Sensfelder2019-06-12
* Adds more funs to handle map markers.Nathanael Sensfelder2019-06-12
* ...nsensfel2019-06-07
* Woops, NotOpportunistic != Opportunistic...nsensfel2019-06-07
* Normal attack crit multipler is 1.0, not 0.0.nsensfel2019-06-07
* Fixes some of the issues I've found.nsensfel2019-06-06
* It compiles and mostly passes Dialyzer's tests.nsensfel2019-06-06
* [Broken] ...nsensfel2019-06-06
* [Broken] ...nsensfel2019-06-06
* [Broken] ...nsensfel2019-06-06
* [Broken] ...nsensfel2019-06-05
* [Broken] Changing how actions are handled...nsensfel2019-06-05
* ...nsensfel2019-06-04
* ...Nathanael Sensfelder2019-06-04
* Working on Attacks of Opportunity.Nathanael Sensfelder2019-05-21
* Skills on tiles.Nathanael Sensfelder2019-05-20
* Adds neighborhood generation function.Nathanael Sensfelder2019-05-10
* Adds name generation function.Nathanael Sensfelder2019-05-08