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|
-module(btl_character_turn_request).
-define(PLAYER_ID_FIELD, <<"pid">>).
-define(SESSION_TOKEN_FIELD, <<"stk">>).
-define(BATTLE_ID_FIELD, <<"bid">>).
-define(CHAR_IX_FIELD, <<"cix">>).
-define(ACTIONS_FIELD, <<"act">>).
-define(ACTIONS_MOVE_FIELD, <<"mov">>).
-define(ACTIONS_WEAPON_SWITCH_FIELD, <<"wps">>).
-define(ACTIONS_ATTACK_FIELD, <<"tar">>).
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-record
(
type,
{
player_id :: shr_player:id(),
session_token :: binary(),
battle_id :: binary(),
character_ix :: non_neg_integer(),
actions :: list(btl_battle_action:type())
}
).
-opaque type() :: #type{}.
-export_type([type/0]).
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-export
(
[
decode/1
]
).
-export
(
[
get_player_id/1,
get_session_token/1,
get_battle_id/1,
get_character_ix/1,
get_actions/1
]
).
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-spec decode_actions (map()) -> list(btl_battle_action:type()).
decode_actions (Act) ->
S0Result = [],
S1Result =
case
btl_battle_action:maybe_decode_move(maps:get(?ACTIONS_MOVE_FIELD, Act))
of
[] -> S0Result;
[Move] -> [Move|S0Result]
end,
S2Result =
case
btl_battle_action:maybe_decode_attack
(
maps:get(?ACTIONS_ATTACK_FIELD, Act)
)
of
[] -> S1Result;
[Atk] -> [Atk|S1Result]
end,
S3Result =
case
btl_battle_action:maybe_decode_weapon_switch
(
maps:get(?ACTIONS_WEAPON_SWITCH_FIELD, Act)
)
of
[] -> S2Result;
[Wps] -> [Wps|S2Result]
end,
lists:reverse(S3Result).
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-spec decode (map()) -> type().
decode (Map) ->
CharacterIX = maps:get(?CHAR_IX_FIELD, Map),
EncodedActions = maps:get(?ACTIONS_FIELD, Map),
Actions = decode_actions(EncodedActions),
#type
{
player_id = maps:get(?PLAYER_ID_FIELD, Map),
session_token = maps:get(?SESSION_TOKEN_FIELD, Map),
battle_id = maps:get(?BATTLE_ID_FIELD, Map),
character_ix = CharacterIX,
actions = Actions
}.
-spec get_player_id (type()) -> shr_player:id().
get_player_id (Request) -> Request#type.player_id.
-spec get_session_token (type()) -> binary().
get_session_token (Request) -> Request#type.session_token.
-spec get_battle_id (type()) -> binary().
get_battle_id (Request) -> Request#type.battle_id.
-spec get_character_ix (type()) -> non_neg_integer().
get_character_ix (Request) -> Request#type.character_ix.
-spec get_actions (type()) -> list(btl_battle_action:type()).
get_actions (Request) -> Request#type.actions.
|