summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2019-08-10Statistics -> Attributes.Nathanael Sensfelder
2019-06-05[Broken] Changing how actions are handled...nsensfel
2019-04-26Makes Dialyzer validate shared & battle.nsensfel
2019-04-25...Nathanael Sensfelder
2019-04-25...nsensfel
2019-04-19[Broken] ...nsensfel
2019-04-19[Broken] Starting to add ataxia_set functions...nsensfel
2019-04-12...nsensfel
2019-02-15/{btl,map}_{map,location,direction}/shr_\2/nsensfel
2019-01-17...nsensfel
2019-01-03...nsensfel
2018-12-21Removes any use of arrays.Nathanael Sensfelder
2018-12-14...nsensfel
2018-10-03(Broken) still working on it...nsensfel
2018-10-02(Breaks compilation) Working on battle creation...nsensfel
2018-08-28Still propagating the changes...Nathanael Sensfelder
It'll require the attributes and statistics being recalculated every time a character is used, which isn't great. Can't exactly avoid it though: moving and changing weapon are both likely to alter them, and people rarely attack without doing one or the other.
2018-07-12Got it to load the map (full of "error" tiles).nsensfel
2018-07-11"sh_" -> "shr_".nsensfel
2018-07-11"Battlemap" -> "Battle".nsensfel