| summaryrefslogtreecommitdiff |
| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-01-03 | ... | nsensfel | |
| 2018-12-21 | Removes any use of arrays. | Nathanael Sensfelder | |
| 2018-12-14 | ... | nsensfel | |
| 2018-10-03 | (Broken) still working on it... | nsensfel | |
| 2018-10-02 | (Breaks compilation) Working on battle creation... | nsensfel | |
| 2018-08-28 | Still propagating the changes... | Nathanael Sensfelder | |
| It'll require the attributes and statistics being recalculated every time a character is used, which isn't great. Can't exactly avoid it though: moving and changing weapon are both likely to alter them, and people rarely attack without doing one or the other. | |||
| 2018-07-12 | Got it to load the map (full of "error" tiles). | nsensfel | |
| 2018-07-11 | "sh_" -> "shr_". | nsensfel | |
| 2018-07-11 | "Battlemap" -> "Battle". | nsensfel | |


