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Age | Commit message (Collapse) | Author | |
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2019-02-15 | Markers/triggers, shr_tile -> shr_tile{,_instance} | Nathanael Sensfelder | |
2018-08-28 | Still propagating the changes... | Nathanael Sensfelder | |
It'll require the attributes and statistics being recalculated every time a character is used, which isn't great. Can't exactly avoid it though: moving and changing weapon are both likely to alter them, and people rarely attack without doing one or the other. | |||
2018-08-28 | Adds the structure for omnimods, merges *_tile.erl | nsensfel | |
2018-08-02 | Moves to the new tile format. | Nathanael Sensfelder | |
2018-07-11 | "Battlemap" -> "Battle". | nsensfel | |