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* Reverses some lists.timelinensensfel2018-03-14
* Separates original timeline from updates.nsensfel2018-03-13
* Stores and sends entire turn timelines.nsensfel2018-03-12
* Starting to work on the timeline feature.nsensfel2018-03-12
* I might have been using JSON the wrong way.refactoringnsensfel2018-03-06
* Fixes issues I expected Dialyzer to show me.nsensfel2018-03-05
* Improving the way attacks are represented.nsensfel2018-03-05
* Starting to work on the client diff messages.nsensfel2018-03-05
* Fixes missing cache timeout, tix being binary.Nathanael Sensfelder2018-03-04
* Fixing stuff that made Dialyzer output warnings.Nathanael Sensfelder2018-03-03
* Still working on it...Nathanael Sensfelder2018-03-02
* ...nsensfel2018-03-01
* ...nsensfel2018-03-01
* ...nsensfel2018-03-01
* Cleaning up the handling of character turns.nsensfel2018-03-01
* Fixes wrong characters being seen as enabled.nsensfel2018-02-28
* Moved the mess from 'character_turn' into 'attack'.nsensfel2018-02-28
* Adds more types specifications.nsensfel2018-02-28
* ...nsensfel2018-02-27
* Starting to specify types everywhere...nsensfel2018-02-27
* Adds a way to statically analyse the code.nsensfel2018-02-27
* Switching weapons seem to work.nsensfel2018-02-27
* Woops, next turns didn't work.nsensfel2018-02-26
* Got it to work, I think.nsensfel2018-02-26
* Got it to run, at last.nsensfel2018-02-26
* Adds an update function.nsensfel2018-02-25
* Fixes a few typos, adds 'unimplemented' functions.nsensfel2018-02-25
* ...nsensfel2018-02-24
* Fixes parries, starts work on load_state.nsensfel2018-02-24
* ...nsensfel2018-02-23
* Still working on character_turn queries...nsensfel2018-02-23
* Rewritting "character_turn.erl"...nsensfel2018-02-23
* Starting a big refactoring...nsensfel2018-02-23
* Adding weapons server side...nsensfel2018-02-22
* Random weapon selection.nsensfel2018-02-22
* Fixes Accuracy & Dodge stats.Nathanael Sensfelder2018-02-21
* Starting to add weapons to the mix.stats_calcnsensfel2018-02-10
* Changes the rand speed so that it can go lowernsensfel2018-02-09
* Updates max_health and wp range for atk handling.nsensfel2018-02-09
* Updates cost of tiles to match new mov_pts.nsensfel2018-02-09
* Now sends char attributes to client.nsensfel2018-01-24
* Links the fragments of new stats to the old ones.nsensfel2018-01-22
* ...nsensfel2018-01-19
* ...nsensfel2018-01-19
* ...nsensfel2018-01-19
* ...Nathanael Sensfelder2018-01-18
* Maybe found a formula for mvt_pts = f(speed).nsensfel2018-01-18
* ...nsensfel2018-01-18
* Adds a memo about attributes and stats.Nathanael Sensfelder2018-01-17
* Starting a new branch to add stats.nsensfel2018-01-17