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author | Nathanael Sensfelder <SpamShield0@MultiAgentSystems.org> | 2019-08-18 16:05:23 +0200 |
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committer | Nathanael Sensfelder <SpamShield0@MultiAgentSystems.org> | 2019-08-18 16:05:23 +0200 |
commit | 5266e24e01611fc8026dfa0498ee87d7fba65e88 (patch) | |
tree | 72c73402dc959f5d618ac850b54d8eb724f60145 /src/shared/struct/shr_attributes.erl | |
parent | dc742fd9190eadd5eed2e45dd36262ea06550172 (diff) |
...
Diffstat (limited to 'src/shared/struct/shr_attributes.erl')
-rw-r--r-- | src/shared/struct/shr_attributes.erl | 110 |
1 files changed, 67 insertions, 43 deletions
diff --git a/src/shared/struct/shr_attributes.erl b/src/shared/struct/shr_attributes.erl index cd3aedf..44d2e04 100644 --- a/src/shared/struct/shr_attributes.erl +++ b/src/shared/struct/shr_attributes.erl @@ -1,5 +1,7 @@ -module(shr_attributes). +-include("tacticians/attributes.hrl"). + %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -9,18 +11,36 @@ { movement_points :: non_neg_integer(), health :: non_neg_integer(), - dodges :: integer(), - parries :: integer(), + dodge_chance :: integer(), + parry_chance :: integer(), accuracy :: integer(), - double_hits :: integer(), - critical_hits :: integer(), + double_hit_chance :: integer(), + critical_hit_chance :: integer(), damage_modifier :: integer() } ). -opaque type() :: #attributes{}. - --export_type([type/0]). +-type enum() :: + ( + ?ATTRIBUTE_ACCURACY + | ?ATTRIBUTE_CRITICAL_HIT_CHANCE + | ?ATTRIBUTE_DAMAGE_MODIFIER + | ?ATTRIBUTE_DODGE_CHANCE + | ?ATTRIBUTE_DOUBLE_HIT_CHANCE + | ?ATTRIBUTE_HEALTH + | ?ATTRIBUTE_MOVEMENT_POINTS + | ?ATTRIBUTE_PARRY_CHANCE + ). + +-type meta_enum() :: + ( + enum() + | ?ATTRIBUTE_ATTACK_SCORE + | ?ATTRIBUTE_DEFENSE_SCORE + ). + +-export_type([type/0,enum/0,meta_enum/0]). %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -31,11 +51,11 @@ [ get_movement_points/1, get_health/1, - get_dodges/1, - get_parries/1, + get_dodge_chance/1, + get_parry_chance/1, get_accuracy/1, - get_double_hits/1, - get_critical_hits/1, + get_double_hit_chance/1, + get_critical_hit_chance/1, get_damage_modifier/1, get_damage_multiplier/1, @@ -64,25 +84,25 @@ mod_movement_points (Mod, Atts) -> mod_health (Mod, Atts) -> Atts#attributes{ health = (Atts#attributes.health + Mod) }. --spec mod_dodges (integer(), type()) -> type(). -mod_dodges (Mod, Atts) -> - Atts#attributes{ dodges = (Atts#attributes.dodges + Mod) }. +-spec mod_dodge_chance (integer(), type()) -> type(). +mod_dodge_chance (Mod, Atts) -> + Atts#attributes{ dodge_chance = (Atts#attributes.dodge_chance + Mod) }. --spec mod_parries (integer(), type()) -> type(). -mod_parries (Mod, Atts) -> - Atts#attributes{ parries = (Atts#attributes.parries + Mod) }. +-spec mod_parry_chance (integer(), type()) -> type(). +mod_parry_chance (Mod, Atts) -> + Atts#attributes{ parry_chance = (Atts#attributes.parry_chance + Mod) }. -spec mod_accuracy (integer(), type()) -> type(). mod_accuracy (Mod, Atts) -> Atts#attributes{ accuracy = (Atts#attributes.accuracy + Mod) }. --spec mod_double_hits (integer(), type()) -> type(). -mod_double_hits (Mod, Atts) -> - Atts#attributes{ double_hits = (Atts#attributes.double_hits + Mod) }. +-spec mod_double_hit_chance (integer(), type()) -> type(). +mod_double_hit_chance (Mod, Atts) -> + Atts#attributes{ double_hit_chance = (Atts#attributes.double_hit_chance + Mod) }. --spec mod_critical_hits (integer(), type()) -> type(). -mod_critical_hits (Mod, Atts) -> - Atts#attributes{ critical_hits = (Atts#attributes.critical_hits + Mod) }. +-spec mod_critical_hit_chance (integer(), type()) -> type(). +mod_critical_hit_chance (Mod, Atts) -> + Atts#attributes{ critical_hit_chance = (Atts#attributes.critical_hit_chance + Mod) }. -spec mod_damage_modifier (integer(), type()) -> type(). mod_damage_modifier (Mod, Atts) -> @@ -101,20 +121,20 @@ get_movement_points (Atts) -> max(0, Atts#attributes.movement_points). -spec get_health (type()) -> non_neg_integer(). get_health (Atts) -> max(1, Atts#attributes.health). --spec get_dodges (type()) -> non_neg_integer(). -get_dodges (Atts) -> max(0, Atts#attributes.dodges). +-spec get_dodge_chance (type()) -> non_neg_integer(). +get_dodge_chance (Atts) -> max(0, Atts#attributes.dodge_chance). --spec get_parries (type()) -> non_neg_integer(). -get_parries (Atts) -> max(0, Atts#attributes.parries). +-spec get_parry_chance (type()) -> non_neg_integer(). +get_parry_chance (Atts) -> max(0, Atts#attributes.parry_chance). -spec get_accuracy (type()) -> non_neg_integer(). get_accuracy (Atts) -> max(0, Atts#attributes.accuracy). --spec get_double_hits (type()) -> non_neg_integer(). -get_double_hits (Atts) -> max(0, Atts#attributes.double_hits). +-spec get_double_hit_chance (type()) -> non_neg_integer(). +get_double_hit_chance (Atts) -> max(0, Atts#attributes.double_hit_chance). --spec get_critical_hits (type()) -> non_neg_integer(). -get_critical_hits (Atts) -> max(0, Atts#attributes.critical_hits). +-spec get_critical_hit_chance (type()) -> non_neg_integer(). +get_critical_hit_chance (Atts) -> max(0, Atts#attributes.critical_hit_chance). -spec get_damage_modifier (type()) -> non_neg_integer(). get_damage_modifier (Atts) -> max(0, Atts#attributes.damage_modifier). @@ -128,20 +148,24 @@ default () -> { movement_points = 0, health = 1, - dodges = 0, - parries = 0, + dodge_chance = 0, + parry_chance = 0, accuracy = 0, - double_hits = 0, - critical_hits = 0, + double_hit_chance = 0, + critical_hit_chance = 0, damage_modifier = 100 }. --spec apply_mod (atom(), integer(), type()) -> type(). -apply_mod(mheal, Value, Atts) -> mod_health(Value, Atts); -apply_mod(mpts, Value, Atts) -> mod_movement_points(Value, Atts); -apply_mod(dodg, Value, Atts) -> mod_dodges(Value, Atts); -apply_mod(pary, Value, Atts) -> mod_parries(Value, Atts); -apply_mod(accu, Value, Atts) -> mod_accuracy(Value, Atts); -apply_mod(dhit, Value, Atts) -> mod_double_hits(Value, Atts); -apply_mod(crit, Value, Atts) -> mod_critical_hits(Value, Atts); -apply_mod(dmgm, Value, Atts) -> mod_damage_modifier(Value, Atts). +-spec apply_mod (enum(), integer(), type()) -> type(). +apply_mod(?ATTRIBUTE_HEALTH, Mod, Atts) -> mod_health(Mod, Atts); +apply_mod(?ATTRIBUTE_DODGE_CHANCE, Mod, Atts) -> mod_dodge_chance(Mod, Atts); +apply_mod(?ATTRIBUTE_PARRY_CHANCE, Mod, Atts) -> mod_parry_chance(Mod, Atts); +apply_mod(?ATTRIBUTE_ACCURACY, Mod, Atts) -> mod_accuracy(Mod, Atts); +apply_mod(?ATTRIBUTE_MOVEMENT_POINTS, Mod, Atts) -> + mod_movement_points(Mod, Atts); +apply_mod(?ATTRIBUTE_DOUBLE_HIT_CHANCE, Mod, Atts) -> + mod_double_hit_chance(Mod, Atts); +apply_mod(?ATTRIBUTE_CRITICAL_HIT_CHANCE, Mod, Atts) -> + mod_critical_hit_chance(Mod, Atts); +apply_mod(?ATTRIBUTE_DAMAGE_MODIFIER, Mod, Atts) -> + mod_damage_modifier(Mod, Atts). |