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author | nsensfel <SpamShield0@noot-noot.org> | 2019-01-04 17:25:39 +0100 |
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committer | nsensfel <SpamShield0@noot-noot.org> | 2019-01-04 17:25:39 +0100 |
commit | 83cd7ce064b8a46a106dc855d748b1bd7e45af01 (patch) | |
tree | cee5d4e3d21936925f8108940c35533f9f6484f5 /src/bounty/bnt_join_battle.erl | |
parent | 895a5348f521b16b3a6e32d921f7f23ec8f3036e (diff) |
Removes 'id' field from ataxia entry values.
While sometimes usefull as a way to retrieve the object's ID, they were
both redundant (you can't get the object without its ID anyway) and
bothersome to maintain (insert + update, which would have required
setting up a bounty for any insert).
Diffstat (limited to 'src/bounty/bnt_join_battle.erl')
-rw-r--r-- | src/bounty/bnt_join_battle.erl | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/bounty/bnt_join_battle.erl b/src/bounty/bnt_join_battle.erl index f97b20b..5daa548 100644 --- a/src/bounty/bnt_join_battle.erl +++ b/src/bounty/bnt_join_battle.erl @@ -413,13 +413,12 @@ generate_battle (PlayerID, MapID) -> map_map:id(), list(non_neg_integer()) ) - -> btl_pending_battle:type(). + -> {btl_pending_battle:id(), btl_pending_battle:type()}. generate (PlayerID, MapID, SelectedRosterCharacterIXs) -> Battle = generate_battle(PlayerID, MapID), PendingBattle = btl_pending_battle:new ( - <<"">>, % TODO: More options than 1 vs N. (length(SelectedRosterCharacterIXs) * 2), Battle @@ -433,7 +432,7 @@ generate (PlayerID, MapID, SelectedRosterCharacterIXs) -> list(non_neg_integer()), btl_pending_battle:type() ) - -> btl_pending_battle:type(). + -> {btl_pending_battle:id(), btl_pending_battle:type()}. attempt (PlayerID, SelectedRosterCharacterIXs, PendingBattle) -> Battle = btl_pending_battle:get_battle(PendingBattle), RemainingSlots = @@ -476,7 +475,7 @@ attempt (PlayerID, SelectedRosterCharacterIXs, PendingBattle) -> {S1PendingBattle, Update}, - S1PendingBattle. + {ataxia_id:null(), S1PendingBattle}. % TODO: % if RemainingSlots = 0 -> del this, new Battle. |