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authornsensfel <SpamShield0@noot-noot.org>2018-07-11 17:54:14 +0200
committernsensfel <SpamShield0@noot-noot.org>2018-07-11 17:54:14 +0200
commitfde827cba1ff3d889135c74ee1978098465fd200 (patch)
treed6022f800aa8226bf79a26a19189965c8cbfb2fe /src/battlemap/struct/bm_turn_result.erl
parentdf59024199c387903e3d4a901171939a358489d3 (diff)
"Battlemap" -> "Battle".
Diffstat (limited to 'src/battlemap/struct/bm_turn_result.erl')
-rw-r--r--src/battlemap/struct/bm_turn_result.erl215
1 files changed, 0 insertions, 215 deletions
diff --git a/src/battlemap/struct/bm_turn_result.erl b/src/battlemap/struct/bm_turn_result.erl
deleted file mode 100644
index 79fd7f3..0000000
--- a/src/battlemap/struct/bm_turn_result.erl
+++ /dev/null
@@ -1,215 +0,0 @@
--module(bm_turn_result).
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-%% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-%%%
--record
-(
- switched_weapon,
- {
- character_ix :: bm_character:id()
- }
-).
-
--record
-(
- moved,
- {
- character_ix :: bm_character:id(),
- path :: list(bm_direction:enum()),
- new_location :: bm_location:type()
- }
-).
-
--record
-(
- attacked,
- {
- attacker_ix :: bm_character:id(),
- defender_ix :: bm_character:id(),
- sequence :: list(bm_attack:type())
- }
-).
-
--record
-(
- player_won,
- {
- player_ix :: non_neg_integer()
- }
-).
-
--record
-(
- player_lost,
- {
- player_ix :: non_neg_integer()
- }
-).
-
--record
-(
- player_turn_started,
- {
- player_ix :: non_neg_integer()
- }
-).
-
--opaque type() :: (
- #switched_weapon{}
- | #moved{}
- | #attacked{}
- | #player_won{}
- | #player_lost{}
- | #player_turn_started{}
-).
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-%% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
--export_type([type/0]).
-
--export
-(
- [
- new_player_won/1,
- new_player_lost/1,
- new_player_turn_started/1,
- new_character_switched_weapons/1,
- new_character_moved/3,
- new_character_attacked/3
- ]
-).
-
--export
-(
- [
- encode/1
- ]
-).
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-%% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-%% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
--spec new_player_won (non_neg_integer()) -> type().
-new_player_won (PlayerIX) ->
- #player_won { player_ix = PlayerIX }.
-
--spec new_player_lost (non_neg_integer()) -> type().
-new_player_lost (PlayerIX) ->
- #player_lost { player_ix = PlayerIX }.
-
--spec new_player_turn_started (non_neg_integer()) -> type().
-new_player_turn_started (PlayerIX) ->
- #player_turn_started { player_ix = PlayerIX }.
-
--spec new_character_switched_weapons (bm_character:id()) -> type().
-new_character_switched_weapons (CharacterIX) ->
- #switched_weapon { character_ix = CharacterIX }.
-
--spec new_character_moved
- (
- bm_character:id(),
- list(bm_direction:enum()),
- bm_location:type()
- )
- -> type().
-new_character_moved (CharacterIX, Path, NewLocation) ->
- #moved
- {
- character_ix = CharacterIX,
- path = Path,
- new_location = NewLocation
- }.
-
--spec new_character_attacked
- (
- bm_character:id(),
- bm_character:id(),
- list(bm_attack:type())
- )
- -> type().
-new_character_attacked (AttackerIX, DefenderIX, AttackSequence) ->
- #attacked
- {
- attacker_ix = AttackerIX,
- defender_ix = DefenderIX,
- sequence = AttackSequence
- }.
-
--spec encode (type()) -> {list(any())}.
-encode (TurnResult) when is_record(TurnResult, switched_weapon) ->
- CharacterIX = TurnResult#switched_weapon.character_ix,
-
- {
- [
- {<<"t">>, <<"swp">>},
- {<<"ix">>, CharacterIX}
- ]
- };
-encode (TurnResult) when is_record(TurnResult, moved) ->
- CharacterIX = TurnResult#moved.character_ix,
- Path = TurnResult#moved.path,
- NewLocation = TurnResult#moved.new_location,
-
- EncodedPath = lists:map(fun bm_direction:encode/1, Path),
- EncodedNewLocation = bm_location:encode(NewLocation),
-
- {
- [
- {<<"t">>, <<"mv">>},
- {<<"ix">>, CharacterIX},
- {<<"p">>, EncodedPath},
- {<<"nlc">>, EncodedNewLocation}
- ]
- };
-encode (TurnResult) when is_record(TurnResult, attacked) ->
- AttackerIX = TurnResult#attacked.attacker_ix,
- DefenderIX = TurnResult#attacked.defender_ix,
- Sequence = TurnResult#attacked.sequence,
-
- EncodedSequence = lists:map(fun bm_attack:encode/1, Sequence),
-
- {
- [
- {<<"t">>, <<"atk">>},
- {<<"aix">>, AttackerIX},
- {<<"dix">>, DefenderIX},
- {<<"seq">>, EncodedSequence}
- ]
- };
-encode (TurnResult) when is_record(TurnResult, player_won) ->
- PlayerIX = TurnResult#player_won.player_ix,
-
- {
- [
- {<<"t">>, <<"pwo">>},
- {<<"ix">>, PlayerIX}
- ]
- };
-encode (TurnResult) when is_record(TurnResult, player_lost) ->
- PlayerIX = TurnResult#player_lost.player_ix,
-
- {
- [
- {<<"t">>, <<"plo">>},
- {<<"ix">>, PlayerIX}
- ]
- };
-encode (TurnResult) when is_record(TurnResult, player_turn_started) ->
- PlayerIX = TurnResult#player_turn_started.player_ix,
-
- {
- [
- {<<"t">>, <<"pts">>},
- {<<"ix">>, PlayerIX}
- ]
- };
-encode (Other) ->
- io:format("~n invalid encode param\"~p\"~n", [Other]),
- true = Other.