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authornsensfel <SpamShield0@noot-noot.org>2019-06-05 17:52:58 +0200
committernsensfel <SpamShield0@noot-noot.org>2019-06-05 17:52:58 +0200
commit9e7dcabc164eacb7024387e060623993b48c60b4 (patch)
tree50df2a6143eb2eca18b2588383630c81bb11c1b6 /src/battle/mechanic/turn_action/btl_turn_actions_move.erl
parent1afb69a11b0e291c7bfd6c24bdd8e55742e61889 (diff)
[Broken] ...
Diffstat (limited to 'src/battle/mechanic/turn_action/btl_turn_actions_move.erl')
-rw-r--r--src/battle/mechanic/turn_action/btl_turn_actions_move.erl278
1 files changed, 0 insertions, 278 deletions
diff --git a/src/battle/mechanic/turn_action/btl_turn_actions_move.erl b/src/battle/mechanic/turn_action/btl_turn_actions_move.erl
deleted file mode 100644
index 70b42c9..0000000
--- a/src/battle/mechanic/turn_action/btl_turn_actions_move.erl
+++ /dev/null
@@ -1,278 +0,0 @@
--module(btl_turn_actions_move).
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-%% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-%% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
--export
-(
- [
- handle/2
- ]
-).
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-%% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
--spec cross
- (
- non_neg_integer(),
- shr_map:type(),
- list(shr_location:type()),
- list(shr_direction:enum()),
- non_neg_integer(),
- shr_location:type()
- )
- ->
- {
- shr_location:type(),
- list(shr_direction:type()),
- non_neg_integer(),
- list(shr_map_marker:type())
- }.
-cross (_PlayerIX, _Map, _ForbiddenLocations, [], Cost, Location) ->
- {Location, [], Cost, []};
-cross (PlayerIX, Map, ForbiddenLocations, [Step|NextSteps], Cost, Location) ->
- NextLocation = shr_location:apply_direction(Step, Location),
- NextTileInstance = shr_map:get_tile_instance(NextLocation, Map),
- NextTileClassID = shr_tile_instance:get_tile_id(NextTileInstance),
- NextTile = shr_tile:from_id(NextTileClassID),
- NextCost = (Cost + shr_tile:get_cost(NextTile)),
- IsForbidden =
- lists:foldl
- (
- fun (ForbiddenLocation, Prev) ->
- (Prev or (NextLocation == ForbiddenLocation))
- end,
- false,
- ForbiddenLocations
- ),
-
- false = IsForbidden,
-
- Interruptions =
- list:foldl
- (
- fun (MarkerName, CurrentInterruptions) ->
- case shr_map:get_marker(MarkerName, Map) of
- {ok, Marker} ->
- case shr_map_marker:interrupts_movement(PlayerIX, Marker) of
- true -> [Marker|CurrentInterruptions];
- _ -> CurrentInterruptions
- end;
-
- error ->
- %% TODO: Error.
- CurrentInterruptions
- end
- end,
- [],
- shr_tile_instance:get_triggers(NextTileInstance)
- ),
-
- case Interruptions of
- [] ->
- cross
- (
- PlayerIX,
- Map,
- ForbiddenLocations,
- NextSteps,
- NextCost,
- NextLocation
- );
-
- _ -> {NextLocation, NextSteps, NextCost, Interruptions}
- end.
-
--spec cross
- (
- non_neg_integer(),
- shr_map:type(),
- list(shr_location:type()),
- list(shr_direction:enum()),
- shr_location:type()
- )
- ->
- {
- shr_location:type(),
- list(shr_direction:type()),
- non_neg_integer(),
- list(shr_map_marker:type())
- }.
-cross (PlayerIX, Map, ForbiddenLocations, Path, Location) ->
- cross(PlayerIX, Map, ForbiddenLocations, Path, 0, Location).
-
--spec get_path_cost_and_destination
- (
- btl_character_turn_update:type(),
- list(shr_direction:type())
- )
- ->
- {
- non_neg_integer(),
- shr_location:type(),
- list(shr_direction:type()),
- list(shr_map_marker:type()),
- btl_character_turn_update:type()
- }.
-get_path_cost_and_destination (Update, Path) ->
- {S0Update, Character} = btl_character_turn_update:get_character(Update),
- {S1Update, Battle} = btl_character_turn_update:get_battle(S0Update),
- CharacterIX = btl_character_turn_update:get_character_ix(S1Update),
- Map = btl_battle:get_map(Battle),
-
- % FIXME: This is recalculated at every move action, despite there be no need
- % to: The client will not allow the character to go somewhere that would
- % only be freed because of an event.
- ForbiddenLocations =
- orddict:fold
- (
- fun (IX, Char, Prev) ->
- IsAlive = btl_character:get_is_alive(Char),
- if
- (IX == CharacterIX) -> Prev;
- (not IsAlive) -> Prev;
- true ->
- ordsets:add_element(btl_character:get_location(Char), Prev)
- end
- end,
- ordsets:new(),
- btl_battle:get_characters(Battle)
- ),
-
- {NewLocation, RemainingPath, Cost, Interruptions} =
- cross
- (
- btl_character:get_player_index(Character),
- Map,
- ForbiddenLocations,
- Path,
- btl_character:get_location(Character)
- ),
-
- {Cost, NewLocation, RemainingPath, Interruptions, S1Update}.
-
--spec get_movement_points
- (
- btl_action:type(),
- btl_character:type()
- )
- -> non_neg_integer().
-get_movement_points (Action, Char) ->
- case btl_action:get_category(Action) of
- interrupted_move -> btl_action:get_movement_points(Action);
- _ ->
- shr_statistics:get_movement_points
- (
- shr_character:get_statistics
- (
- btl_character:get_base_character(Char)
- )
- )
- end.
-
--spec commit_move
- (
- btl_character:type(),
- btl_character_turn_update:type(),
- list(shr_direction:type()),
- shr_location:type()
- )
- -> btl_character_turn_update:type().
-commit_move (Character, Update, Path, NewLocation) ->
- {S0Update, Battle} = btl_character_turn_update:get_battle(Update),
- Map = btl_battle:get_map(Battle),
- TileOmnimods =
- shr_tile:get_omnimods
- (
- shr_tile:from_id
- (
- shr_tile_instance:get_tile_id
- (
- shr_map:get_tile_instance(NewLocation, Map)
- )
- )
- ),
-
- {UpdatedCharacter, CharacterAtaxiaUpdate} =
- btl_character:ataxia_set_location(NewLocation, TileOmnimods, Character),
-
- S1Update =
- btl_character_turn_update:ataxia_set_character
- (
- UpdatedCharacter,
- CharacterAtaxiaUpdate,
- S0Update
- ),
-
- TimelineItem =
- btl_turn_result:new_character_moved
- (
- btl_character_turn_update:get_character_ix(S1Update),
- Path,
- NewLocation
- ),
-
- S2Update = btl_character_turn_update:add_to_timeline(TimelineItem, S1Update),
-
- S2Update.
-
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-%% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
--spec handle
- (
- btl_action:type(),
- btl_character_turn_update:type()
- )
- ->
- (
- {'ok', btl_character_turn_update:type()}
- | {'events', list(btl_action:type()), btl_character_turn_update:type()}
- ).
-handle (BattleAction, Update) ->
- {S0Update, Character} = btl_character_turn_update:get_character(Update),
-
- Path = btl_action:get_path(BattleAction),
-
- {PathCost, NewLocation, RemainingPath, Interruptions, S1Update} =
- get_path_cost_and_destination(S0Update, Path),
-
- MovementPoints = get_movement_points(BattleAction, Character),
-
- true = (MovementPoints >= PathCost),
-
- S2Update = commit_move(Character, S1Update, Path, NewLocation),
-
- case RemainingPath of
- [] -> {ok, S2Update};
- _ ->
- {events,
- (
- lists:foldl
- (
- fun (Marker, CurrentActions) ->
- (
- btl_action:from_map_marker(Character, Marker)
- ++
- CurrentActions
- )
- end,
- [],
- Interruptions
- )
- ++
- [
- btl_action:new_interrupted_move
- (
- RemainingPath,
- (MovementPoints - PathCost)
- )
- ]
- ),
- S2Update
- }
- end.