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author | Nathanael Sensfelder <SpamShield0@MultiAgentSystems.org> | 2019-04-29 15:18:02 +0200 |
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committer | Nathanael Sensfelder <SpamShield0@MultiAgentSystems.org> | 2019-04-29 15:18:02 +0200 |
commit | c21e6a963fc36005b1afd5e983049a17aff92aca (patch) | |
tree | 01e0cee7536039dcd209f7e989e86e3e18873b5e /src/battle/mechanic/btl_turn_progression.erl | |
parent | a7c6455285cfd3a671078be4e58df0afae07bf0c (diff) |
...
Diffstat (limited to 'src/battle/mechanic/btl_turn_progression.erl')
-rw-r--r-- | src/battle/mechanic/btl_turn_progression.erl | 38 |
1 files changed, 18 insertions, 20 deletions
diff --git a/src/battle/mechanic/btl_turn_progression.erl b/src/battle/mechanic/btl_turn_progression.erl index 6286cc1..ed181c5 100644 --- a/src/battle/mechanic/btl_turn_progression.erl +++ b/src/battle/mechanic/btl_turn_progression.erl @@ -12,7 +12,6 @@ handle/1 ] ). - %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -20,7 +19,7 @@ ( btl_battle:type() ) - -> {btl_battle:type(), ataxic:basic()}. + -> {non_neg_integer(), btl_battle:type(), ataxic:basic()}. prepare_player_turn_for_next_player (Battle) -> Players = btl_battle:get_players(Battle), CurrentPlayerTurn = btl_battle:get_current_player_turn(Battle), @@ -36,16 +35,19 @@ prepare_player_turn_for_next_player (Battle) -> Battle ), - {UpdatedBattle, BattleAtaxiaUpdate}. + { + btl_player_turn:get_player_ix(UpdatedPlayerTurn), + UpdatedBattle, + BattleAtaxiaUpdate + }. -spec reset_next_player_timeline ( + non_neg_integer(), btl_battle:type() ) - -> {btl_battle:type(), btl_player:type(), ataxic:basic()}. -reset_next_player_timeline (Battle) -> - NextPlayerTurn = btl_battle:get_current_player_turn(Battle), - NextPlayerIX = btl_player_turn:get_player_ix(NextPlayerTurn), + -> {btl_battle:type(), ataxic:basic()}. +reset_next_player_timeline (NextPlayerIX, Battle) -> NextPlayer = btl_battle:get_player(NextPlayerIX, Battle), {UpdatedNextPlayer, PlayerAtaxiaUpdate} = @@ -60,17 +62,16 @@ reset_next_player_timeline (Battle) -> Battle ), - {UpdatedBattle, UpdatedNextPlayer, BattleAtaxiaUpdate}. + {UpdatedBattle, BattleAtaxiaUpdate}. -spec activate_next_players_characters ( - btl_battle:type(), - btl_player:type() + non_neg_integer(), + btl_battle:type() ) -> {btl_battle:type(), ataxic:basic()}. -activate_next_players_characters (Battle, NextPlayer) -> - NextPlayerIX = btl_player:get_index(NextPlayer), +activate_next_players_characters (NextPlayerIX, Battle) -> AllCharacters = btl_battle:get_characters(Battle), {ResultingBattle, BattleAtaxicUpdates} = @@ -110,14 +111,14 @@ activate_next_players_characters (Battle, NextPlayer) -> activate_next_player (Update) -> {S0Update, Battle} = btl_character_turn_update:get_battle(Update), - {S0Battle, BattleAtaxiaUpdate0} = + {NextPlayerIX, S0Battle, BattleAtaxiaUpdate0} = prepare_player_turn_for_next_player(Battle), - {S1Battle, NextPlayer, BattleAtaxiaUpdate1} = - reset_next_player_timeline(S0Battle), + {S1Battle, BattleAtaxiaUpdate1} = + reset_next_player_timeline(NextPlayerIX, S0Battle), {S2Battle, BattleAtaxiaUpdate2} = - activate_next_players_characters(S1Battle, NextPlayer), + activate_next_players_characters(NextPlayerIX, S1Battle), S1Update = btl_character_turn_update:ataxia_set_battle @@ -138,10 +139,7 @@ activate_next_player (Update) -> S2Update = btl_character_turn_update:add_to_timeline ( - btl_turn_result:new_player_turn_started - ( - btl_player:get_index(NextPlayer) - ), + btl_turn_result:new_player_turn_started(NextPlayerIX), S1Update ), |