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* Starting to work on the Altar page.altarnsensfel2018-03-20
* Adds info on the secondary weapon.nsensfel2018-03-20
* Fixes navigator attack range when moving 1 step.nsensfel2018-03-16
* Visual improvements. Reverses some listings.timelinensensfel2018-03-14
* Improves attack messages.Nathanael Sensfelder2018-03-13
* Splits Timeline.elm.Nathanael Sensfelder2018-03-13
* Applies the effect of the timeline update.nsensfel2018-03-13
* Improving display of timeline & characters...nsensfel2018-03-13
* Starting to work on the timeline feature.Nathanael Sensfelder2018-03-12
* Send -> CommNathanael Sensfelder2018-03-09
* Hacked together some kind of timeline feature.refactoringnsensfel2018-03-09
* Got the TurnResults JSON to work, I think.nsensfel2018-03-09
* New JSON decoding works, starting TurnResults...nsensfel2018-03-09
* ...nsensfel2018-03-09
* Still working on that JSON stuff...nsensfel2018-03-07
* Changing how JSON is used...nsensfel2018-03-06
* Switching to a new way of sending char_turns.Nathanael Sensfelder2018-03-02
* Switching weapons seems to work.weaponsnsensfel2018-02-27
* Got it to work, I think.nsensfel2018-02-26
* Woops, should have compiled first.nsensfel2018-02-23
* Matches the new stats calculs from the server.nsensfel2018-02-23
* Woops, messed up weapons IDs.nsensfel2018-02-22
* Replaces min/max ranges with def and atk ranges.nsensfel2018-02-22
* Takes weapon into account for stats.nsensfel2018-02-22
* Stores weapons dataset in model.nsensfel2018-02-22
* Fixes Accuracy & Dodge stats.Nathanael Sensfelder2018-02-21
* Now displays active weapon and scale w/ str.Nathanael Sensfelder2018-02-21
* Adds some weapons to the list.Nathanael Sensfelder2018-02-21
* Starting to work on the weapons.nsensfel2018-02-20
* Adds the SwitchWeapon action.calc_statsnsensfel2018-02-20
* It compiles once more.nsensfel2018-02-19
* Cleans up unused imports.nsensfel2018-02-19
* Found a way for temp. weapon switching.nsensfel2018-02-19
* Let's have it compile at least.nsensfel2018-02-19
* No time to finish...nsensfel2018-02-12
* Adds missing '%'.nsensfel2018-02-12
* Starting to add weapons to the mix.nsensfel2018-02-10
* Removes duplicate "Dexterity" attribute display.nsensfel2018-02-09
* Updates cost of tiles to match new mov_pts.nsensfel2018-02-09
* Adds a landing page.nsensfel2018-02-09
* Now expects attributes to be sent by the server.nsensfel2018-01-24
* Quickly preparing to display stats/attributes.nsensfel2018-01-23
* Adds client side stats calc.nsensfel2018-01-23
* Starting to add stats display client-side.nsensfel2018-01-22
* Start to work on the character stats.nsensfel2018-01-12
* Separates click on char from map / from char menunsensfel2018-01-11
* Makes it easier to see what is clickable.nsensfel2018-01-09
* Reorganizes the CSS.nsensfel2018-01-09
* Now display character 'portraits' on the menu.nsensfel2018-01-08
* Woops, src/asset/www needs to exist.nsensfel2018-01-08