| summaryrefslogtreecommitdiff |
| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-12-21 | Removes any use of arrays. | Nathanael Sensfelder | |
| 2018-11-15 | ID as strings. | Nathanael Sensfelder | |
| 2018-10-11 | (Broken) 'spe' to add new map to player. | nsensfel | |
| 2018-08-28 | Still propagating the changes... | Nathanael Sensfelder | |
| It'll require the attributes and statistics being recalculated every time a character is used, which isn't great. Can't exactly avoid it though: moving and changing weapon are both likely to alter them, and people rarely attack without doing one or the other. | |||
| 2018-08-28 | Forgot to send the new tile struct file... | nsensfel | |


