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AgeCommit message (Collapse)Author
2018-06-05Kind of hacked around to get the db working.nsensfel
It does seem to work, though.
2018-05-30Looking into dynamically updated records/tuples.nsensfel
So far, the plan is for the DB to not even know what it's storing. Instead, it trusts the queries to know what they are accessing (using record fields positions with erlang:setelement and such). That might turn out to be a terrible idea, though.
2018-06-01Preparing to add actual DBs...nsensfel
2018-05-28Ensures required headers are present.nsensfel
2018-05-11Fixes arg order, JSON encodes timeline elements.code-improvementsNathanael Sensfelder
2018-05-11Updates how the random battle is generated.Nathanael Sensfelder
2018-05-11Fusing character & character_instances.Nathanael Sensfelder
2018-05-11Passes Dialyzer's checks once again.Nathanael Sensfelder
2018-05-10...Nathanael Sensfelder
2018-05-08... and struct() -> type().Nathanael Sensfelder
2018-05-08...Nathanael Sensfelder
2018-05-08...Nathanael Sensfelder
2018-05-08...Nathanael Sensfelder
2018-05-08...Nathanael Sensfelder
2018-05-01...Nathanael Sensfelder
2018-04-27...nsensfel
2018-04-26Starting a cleanup of the code.nsensfel
2018-04-16Deads are no longer littering the map.nsensfel
2018-04-10Small renaming.nsensfel
2018-04-10Fixes makefiles so yaws can run.nsensfel
2018-04-10...nsensfel
2018-04-10Cleaning up the module's makefiles...nsensfel
2018-04-10Changing how the server services are organized...nsensfel
2018-03-02Still working on it...Nathanael Sensfelder
2018-03-01Cleaning up the handling of character turns.nsensfel
2018-02-28Moved the mess from 'character_turn' into 'attack'.nsensfel
2018-02-27...nsensfel
2018-02-26Got it to work, I think.nsensfel
2018-02-26Got it to run, at last.nsensfel
2017-11-28Trying to tidy up this mess.nsensfel
2017-11-21Server/client disagreement on tile crossing cost.nsensfel