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Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-29 | Updates btl_attack.erl, fixes small mistakes. | nsensfel | |
2018-08-28 | Still propagating the changes... | Nathanael Sensfelder | |
It'll require the attributes and statistics being recalculated every time a character is used, which isn't great. Can't exactly avoid it though: moving and changing weapon are both likely to alter them, and people rarely attack without doing one or the other. | |||
2018-08-28 | Adds the structure for omnimods, merges *_tile.erl | nsensfel | |
2018-08-28 | Starting to add omnimods to the server. | nsensfel | |
2018-08-03 | Updates to the new tile format (again). | Nathanael Sensfelder | |
2018-08-03 | Introduces tile families and depths. | Nathanael Sensfelder | |
2018-08-02 | Getting the map editor up to date... | Nathanael Sensfelder | |
2018-08-02 | Moves to the new tile format. | Nathanael Sensfelder | |
2018-07-13 | Split data into tacticians-data. | nsensfel | |
2018-07-12 | The map editor now displays its map correctly. | Nathanael Sensfelder | |
2018-07-12 | Starting to use m4 for the data... | nsensfel | |
2018-07-12 | Got it to load the map (full of "error" tiles). | nsensfel | |
2018-07-12 | 'tis always better with the missing files. | nsensfel | |
2018-07-12 | Shared sec. module, some renammings. | nsensfel | |
2018-07-11 | "sh_" -> "shr_". | nsensfel | |
2018-07-11 | "Battlemap" -> "Battle". | nsensfel | |