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* Got it to work and look okay. Only for map-editor.map-handlerNathanael Sensfelder2018-08-03
* Introduces tile families and depths.Nathanael Sensfelder2018-08-03
* Getting the map editor up to date...Nathanael Sensfelder2018-08-02
* Moves to the new tile format.Nathanael Sensfelder2018-08-02
* Feels like I've forgotten those two files...nsensfel2018-07-13
* Split data into tacticians-data.nsensfel2018-07-13
* The map editor now displays its map correctly.Nathanael Sensfelder2018-07-12
* Starting to use m4 for the data...nsensfel2018-07-12
* Got it to load the map (full of "error" tiles).nsensfel2018-07-12
* 'tis always better with the missing files.nsensfel2018-07-12
* Shared sec. module, some renammings.nsensfel2018-07-12
* Starting work on the Map handler...Nathanael Sensfelder2018-07-12
* Separates read and write permissions.nsensfel2018-07-11
* "sh_" -> "shr_".nsensfel2018-07-11
* "Battlemap" -> "Battle".nsensfel2018-07-11
* Revert "See [master 80bac96] on the client's rep."nsensfel2018-07-04
* See [master 80bac96] on the client's rep.nsensfel2018-07-04
* Avoids issues with dirty character turn data.nsensfel2018-07-03
* Having 'defeated' as a rank wouldn't be reversible.nsensfel2018-07-03
* Fixes parries.nsensfel2018-07-03
* Still working on those victory conditions...nsensfel2018-07-03
* Fixes next player turn calculation.nsensfel2018-07-02
* ...nsensfel2018-07-02
* Working on player defeats...nsensfel2018-07-02
* Preparing for player defeats...Nathanael Sensfelder2018-07-01
* Adds ranks, starting work on victory/defeat...Nathanael Sensfelder2018-06-28
* Slight armor buff.Nathanael Sensfelder2018-06-27
* Balancing pass.Nathanael Sensfelder2018-06-27
* Small changes in stats calculation.Nathanael Sensfelder2018-06-27
* Fixes attackers never taking any damage.nsensfel2018-06-22
* Removes obsolete sanity checks.nsensfel2018-06-22
* Changes in max_health during battle are an issue.nsensfel2018-06-21
* Allows negative current_health.nsensfel2018-06-20
* Obstructed tiles are 'occupied', not 'oob'.nsensfel2018-06-19
* Fixes command order, tiles data.nsensfel2018-06-19
* Adds missing file.nsensfel2018-06-19
* Possibly fixes negative number error, wrong range.Nathanael Sensfelder2018-06-18
* Separates tiles from their icon images IDs.nsensfel2018-06-18
* Uses the new watery tiles.nsensfel2018-06-18
* Directly uses integers for indexes.nsensfel2018-06-16
* Uses the existing tiles to make a demo map.nsensfel2018-06-15
* Replaces erlang:ceil by sh_math_util:ceil.nsensfel2018-06-08
* Takes armor benefits into account.nsensfel2018-06-08
* Equipment penalties should not increase attributesnsensfel2018-06-08
* Woops, forgot to actually send the new stuff.nsensfel2018-06-07
* add_{armor,weapon}, coefs, db stores stats.nsensfel2018-06-07
* Adding server-side armors data.nsensfel2018-06-07
* Now it seems to work perfectly.nsensfel2018-06-07
* ... it actually seems to work rather well.reorganizingNathanael Sensfelder2018-06-06
* ...nsensfel2018-06-06