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-rw-r--r-- | other/attrib_stats.txt | 124 |
1 files changed, 124 insertions, 0 deletions
diff --git a/other/attrib_stats.txt b/other/attrib_stats.txt new file mode 100644 index 0000000..264772f --- /dev/null +++ b/other/attrib_stats.txt @@ -0,0 +1,124 @@ +{Attributes + Constitution + Dexterity + Intelligence + Mind + Speed + Strength +} +{Stats + {Movement Points + Controlled by: Speed + } + {Health + Controlled by: Constitution + } + {Dodges + Controlled by: average(Dexterity, Mind, Speed) + } + {Parries + Controlled by: average(Dexterity, Speed, Strength) + Melee only + } + {Physical Weapons + {Damage + Controlled by: Strength + } + {Accuracy + Controlled by: Dexterity + } + {Double Hits + Controlled by: Speed + } + {Critical Hits + Controlled by: Intelligence + } + } + {Magical Weapons + {Damage + Controlled by: Intelligence + } + {Accuracy + Controlled by: Mind + } + {Double Hits + Controlled by: Speed + } + {Critical Hits + Controlled by: Dexterity + } + } +} +{Physical Attack + {Damage Type + Bludgeoning + Piercing + Slashing + } + {Ranged + {Short Bow + Minimal Range: 2 + Maximal Range: 4 + Damage Type: Arrow dependent + } + {Long Bow + Minimal Range: 2 + Maximal Range: 6 + Damage Type: Arrow dependent + Attribute Penalty: Speed + } + {Crossbow + Minimal Range: 2 + Maximal Range: 4 + Damage Type: Bolt dependent + Attribute Penalty: Dexterity + Misc: High damage + } + {Arbalest + Minimal Range: 2 + Maximal Range: 6 + Damage Type: Bolt dependent + Attribute Penalty: Dexterity, Speed + Misc: High damage + } + } + {Melee + {Sword + Minimal Range: 1 + Maximal Range: 1 + Damage Type: Slashing + } + {Claymore + Minimal Range: 1 + Maximal Range: 2 + Damage Type: Slashing + Attribute Penalty: Speed + } + {Mace + Minimal Range: 1 + Maximal Range: 1 + Damage Type: Bludgeoning + } + {War Hammer + Minimal Range: 1 + Maximal Range: 2 + Damage Type: Bludgeoning + Attribute Penalty: Speed + } + {Dagger + Minimal Range: 1 + Maximal Range: 1 + Damage Type: Piercing + } + {Spear + Minimal Range: 1 + Maximal Range: 2 + Damage Type: Piercing + Attribute Penalty: Speed + } + } +} +{Base Accuracy + Melee: Base Accuracy bonus. + Ranged: No Base Accuracy bonus. +} |