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authorNathanael Sensfelder <SpamShield0@MultiAgentSystems.org>2018-07-01 22:19:58 +0200
committerNathanael Sensfelder <SpamShield0@MultiAgentSystems.org>2018-07-01 22:19:58 +0200
commit5f8694f2ecae5084f9ad1332e69403f3f79de4bc (patch)
treea4357e1a871c79099f44c46a457dd8e03d3892de /src/battlemap/game-logic/bm_next_turn.erl
parent47ff1d1dc4eb3d7fb7434ec0c27ea2272e1f00fe (diff)
Preparing for player defeats...
Diffstat (limited to 'src/battlemap/game-logic/bm_next_turn.erl')
-rw-r--r--src/battlemap/game-logic/bm_next_turn.erl4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/battlemap/game-logic/bm_next_turn.erl b/src/battlemap/game-logic/bm_next_turn.erl
index 74f3ea5..3cd63b4 100644
--- a/src/battlemap/game-logic/bm_next_turn.erl
+++ b/src/battlemap/game-logic/bm_next_turn.erl
@@ -22,7 +22,7 @@ set_player_turn_to_next (Battle) ->
Players = bm_battle:get_players(Battle),
CurrentPlayerTurn = bm_battle:get_current_player_turn(Battle),
- NextPlayerTurn = bm_player_turn:next(array:size(Players), CurrentPlayerTurn),
+ NextPlayerTurn = bm_player_turn:next(Players, CurrentPlayerTurn),
UpdatedBattle = bm_battle:set_current_player_turn(NextPlayerTurn, Battle),
@@ -86,7 +86,7 @@ activate_next_players_characters (Battle, NextPlayer) ->
[
sh_db_query:set_field
(
- bm_character:get_active_field(),
+ bm_character:get_is_active_field(),
true
)
]