From 5f8694f2ecae5084f9ad1332e69403f3f79de4bc Mon Sep 17 00:00:00 2001 From: Nathanael Sensfelder Date: Sun, 1 Jul 2018 22:19:58 +0200 Subject: Preparing for player defeats... --- src/battlemap/game-logic/bm_next_turn.erl | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/battlemap/game-logic/bm_next_turn.erl') diff --git a/src/battlemap/game-logic/bm_next_turn.erl b/src/battlemap/game-logic/bm_next_turn.erl index 74f3ea5..3cd63b4 100644 --- a/src/battlemap/game-logic/bm_next_turn.erl +++ b/src/battlemap/game-logic/bm_next_turn.erl @@ -22,7 +22,7 @@ set_player_turn_to_next (Battle) -> Players = bm_battle:get_players(Battle), CurrentPlayerTurn = bm_battle:get_current_player_turn(Battle), - NextPlayerTurn = bm_player_turn:next(array:size(Players), CurrentPlayerTurn), + NextPlayerTurn = bm_player_turn:next(Players, CurrentPlayerTurn), UpdatedBattle = bm_battle:set_current_player_turn(NextPlayerTurn, Battle), @@ -86,7 +86,7 @@ activate_next_players_characters (Battle, NextPlayer) -> [ sh_db_query:set_field ( - bm_character:get_active_field(), + bm_character:get_is_active_field(), true ) ] -- cgit v1.2.3-70-g09d2