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author | nsensfel <SpamShield0@noot-noot.org> | 2018-03-05 13:51:14 +0100 |
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committer | nsensfel <SpamShield0@noot-noot.org> | 2018-03-05 13:51:14 +0100 |
commit | 6a82ead205f4463ee34cc4fcbc06f1b3e7b1dd1a (patch) | |
tree | 6b9fa780865044b8c57800d48fe251e4dff2d6f6 | |
parent | 10b1058e56079232728e3fc959709bc784e58b5b (diff) |
Starting to work on the client diff messages.
-rw-r--r-- | src/battle/attack.erl | 34 | ||||
-rw-r--r-- | src/reply/add_char.erl | 5 | ||||
-rw-r--r-- | src/struct/battle_action.erl | 2 | ||||
-rw-r--r-- | src/struct/direction.erl | 23 | ||||
-rw-r--r-- | src/struct/location.erl | 14 | ||||
-rw-r--r-- | src/struct/turn_result.erl | 148 |
6 files changed, 208 insertions, 18 deletions
diff --git a/src/battle/attack.erl b/src/battle/attack.erl index 9baf798..f1ef048 100644 --- a/src/battle/attack.erl +++ b/src/battle/attack.erl @@ -21,6 +21,9 @@ | 'nothing' ). +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -export_type ( [ @@ -32,9 +35,7 @@ attack_order_with_parry/0 ] ). -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% + -export ( [ @@ -44,6 +45,13 @@ ] ). +-export +( + [ + encode/1 + ] +). + %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -278,3 +286,23 @@ get_sequence (AttackRange, AttackerWeapon, DefenderWeapon) -> true -> [First, Counter, Second] end. + +-spec encode (attack_desc()) -> binary(). +% This shouldn't be a possibility. Types in this module are a mess... +encode ({AttackCategory, AttackEffect}) -> + jiffy:encode + ( + { + [ + <<"attack">>, + list_to_binary + ( + io_lib:format + ( + "~p", + [{AttackCategory, AttackEffect}] + ) + ) + ] + } + ). diff --git a/src/reply/add_char.erl b/src/reply/add_char.erl index 8518372..a920a2a 100644 --- a/src/reply/add_char.erl +++ b/src/reply/add_char.erl @@ -38,7 +38,7 @@ attributes_as_json (Attributes) -> -> binary(). encode (IX, CharacterInstance, PlayerID) -> Character = character_instance:get_character(CharacterInstance), - {X, Y} = character_instance:get_location(CharacterInstance), + Location = character_instance:get_location(CharacterInstance), Attributes = character:get_attributes(Character), {ActiveWeapon, SecondaryWeapon} = character:get_weapon_ids(Character), OwnerID = character:get_owner_id(Character), @@ -55,8 +55,7 @@ encode (IX, CharacterInstance, PlayerID) -> <<"hea">>, character_instance:get_current_health(CharacterInstance) }, - {<<"lcx">>, X}, - {<<"lcy">>, Y}, + {<<"lc">>, location:encode(Location)}, {<<"pla">>, OwnerID}, { <<"ena">>, diff --git a/src/struct/battle_action.erl b/src/struct/battle_action.erl index d6bda92..b55a92e 100644 --- a/src/struct/battle_action.erl +++ b/src/struct/battle_action.erl @@ -49,7 +49,7 @@ -spec decode_mov_action (map()) -> struct(). decode_mov_action (JSONMap) -> PathInBinary = maps:get(<<"p">>, JSONMap), - Path = lists:map(fun direction:from_binary/1, PathInBinary), + Path = lists:map(fun direction:decode/1, PathInBinary), #move { path = Path }. diff --git a/src/struct/direction.erl b/src/struct/direction.erl index 074cadf..84ae272 100644 --- a/src/struct/direction.erl +++ b/src/struct/direction.erl @@ -12,8 +12,8 @@ -export ( [ - from_binary/1, - to_binary/1 + decode/1, + encode/1 ] ). @@ -24,13 +24,14 @@ %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --spec from_binary (binary()) -> enum(). -from_binary (<<"U">>) -> up; -from_binary (<<"D">>) -> down; -from_binary (<<"L">>) -> left; -from_binary (<<"R">>) -> right. +-spec decode (binary()) -> enum(). +decode (<<"U">>) -> up; +decode (<<"D">>) -> down; +decode (<<"L">>) -> left; +decode (<<"R">>) -> right. -to_binary (up) -> <<"U">>; -to_binary (down) -> <<"D">>; -to_binary (left) -> <<"L">>; -to_binary (right) -> <<"R">>. +-spec encode (enum()) -> binary(). +encode (up) -> <<"U">>; +encode (down) -> <<"D">>; +encode (left) -> <<"L">>; +encode (right) -> <<"R">>. diff --git a/src/struct/location.erl b/src/struct/location.erl index 624fe56..462dc46 100644 --- a/src/struct/location.erl +++ b/src/struct/location.erl @@ -13,6 +13,14 @@ -export ( [ + decode/1, + encode/1 + ] +). + +-export +( + [ apply_direction/2, dist/2 ] @@ -43,3 +51,9 @@ apply_direction (down, {X, Y}) -> -spec dist(type(), type()) -> non_neg_integer(). dist ({OX, OY}, {DX, DY}) -> (abs(DY - OY) + abs(DX - OX)). + +-spec encode (type()) -> list(non_neg_integer()). +encode ({X, Y}) -> [X, Y]. + +-spec decode (list(non_neg_integer)) -> type(). +decode ([X, Y]) when (is_integer(X) and is_integer(Y)) -> validate({X, Y}). diff --git a/src/struct/turn_result.erl b/src/struct/turn_result.erl new file mode 100644 index 0000000..d8ca2be --- /dev/null +++ b/src/struct/turn_result.erl @@ -0,0 +1,148 @@ +-module(turn_result). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%% +-record +( + switched_weapon, + { + character_instance_ix :: character_instance:id() + } +). + +-record +( + moved, + { + character_instance_ix :: character_instance:id(), + path :: [direction:enum()], + new_location :: location:type() + } +). + +-record +( + attacked, + { + attacker_ix :: character_instance:id(), + defender_ix :: character_instance:id(), + sequence :: list(attack:attack_desc()) + } +). + +-opaque struct() :: (#switched_weapon{} | #moved{} | #attacked{}). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-export_type([struct/0]). + +-export +( + [ + new_character_switched_weapons/1, + new_character_moved/3, + new_character_attacked/3 + ] +). + +-export +( + [ + encode/1 + ] +). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-spec new_character_switched_weapons (character_instance:id()) -> struct(). +new_character_switched_weapons (CharacterInstanceIX) -> + #switched_weapon { character_instance_ix = CharacterInstanceIX }. + +-spec new_character_moved + ( + character_instance:id(), + list(direction:enum()), + location:type() + ) + -> struct(). +new_character_moved (CharacterInstanceIX, Path, NewLocation) -> + #moved + { + character_instance_ix = CharacterInstanceIX, + path = Path, + new_location = NewLocation + }. + +-spec new_character_attacked + ( + character_instance:id(), + character_instance:id(), + list(attack:attack_desc()) + ) + -> struct(). +new_character_attacked (AttackerIX, DefenderIX, AttackSequence) -> + #attacked + { + attacker_ix = AttackerIX, + defender_ix = DefenderIX, + sequence = AttackSequence + }. + +-spec encode (struct()) -> binary(). +encode (TurnResult) when is_record(TurnResult, switched_weapon) -> + CharacterInstanceIX = TurnResult#switched_weapon.character_instance_ix, + + jiffy:encode + ( + { + [ + {<<"t">>, <<"swp">>}, + {<<"ix">>, CharacterInstanceIX} + ] + } + ); +encode (TurnResult) when is_record(TurnResult, moved) -> + CharacterInstanceIX = TurnResult#moved.character_instance_ix, + Path = TurnResult#moved.path, + NewLocation = TurnResult#moved.new_location, + + EncodedPath = lists:map(fun direction:encode/1, Path), + EncodedNewLocation = location:encode(NewLocation), + + jiffy:encode + ( + { + [ + {<<"t">>, <<"mv">>}, + {<<"ix">>, CharacterInstanceIX}, + {<<"p">>, EncodedPath}, + {<<"nlc">>, EncodedNewLocation} + ] + } + ); +encode (TurnResult) when is_record(TurnResult, attacked) -> + AttackerIX = TurnResult#attacked.attacker_ix, + DefenderIX = TurnResult#attacked.defender_ix, + Sequence = TurnResult#attacked.sequence, + + EncodedSequence = lists:map(fun attack:encode/1, Sequence), + + jiffy:encode + ( + { + [ + {<<"t">>, <<"atk">>}, + {<<"aix">>, AttackerIX}, + {<<"dix">>, DefenderIX}, + {<<"seq">>, EncodedSequence} + ] + } + ). |