-module(load_state). %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -include("../../include/yaws_api.hrl"). -record ( input, { player_id :: player:id(), session_token :: binary(), battle_id :: binary() } ). -record ( query_state, { battle :: battle:struct() } ). -type input() :: #input{}. -type query_state() :: #query_state{}. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -export([out/1]). %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -spec parse_input (binary()) -> input(). parse_input (Req) -> JSONReqMap = jiffy:decode(Req, [return_maps]), PlayerID = maps:get(<<"pid">>, JSONReqMap), SessionToken = maps:get(<<"stk">>, JSONReqMap), BattleID = maps:get(<<"bmi">>, JSONReqMap), #input { player_id = PlayerID, session_token = SessionToken, battle_id = BattleID }. -spec fetch_data (input()) -> query_state(). fetch_data (Input) -> PlayerID = Input#input.player_id, BattleID = Input#input.battle_id, Battle = timed_cache:fetch ( battle_db, PlayerID, BattleID ), #query_state { battle = Battle }. -spec generate_reply(query_state(), input()) -> binary(). generate_reply (QueryState, Input) -> PlayerID = Input#input.player_id, Battle = QueryState#query_state.battle, jiffy:encode ( [ set_timeline:generate(battle:get_encoded_last_turns_effects(Battle)), set_map:generate(battle:get_battlemap(Battle)) | array:sparse_to_list ( array:map ( fun (IX, CharacterInstance) -> add_char:generate(IX, CharacterInstance, PlayerID) end, battle:get_character_instances(Battle) ) ) ] ). -spec handle (binary()) -> binary(). handle (Req) -> Input = parse_input(Req), security:assert_identity(Input#input.player_id, Input#input.session_token), security:lock_queries(Input#input.player_id), QueryState = fetch_data(Input), security:unlock_queries(Input#input.player_id), generate_reply(QueryState, Input). %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% out(A) -> { content, "application/json; charset=UTF-8", handle(A#arg.clidata) }.