-module(database_shim). -export([fetch/2]). -include("timed_cache_data.hrl"). fetch(battlemap_db, Object_ID) -> Width = (rand:uniform(54) + 10), Height = (rand:uniform(54) + 10), io:format ( "~nGenerating new Battlemap ~p of size (~p, ~p)...~n", [Object_ID, Width, Height] ), Result = #battlemap { id = Object_ID, width = Width, height = Height, content = battlemap_shim:generate(Width, Height) }, {ok, { character_shim:generate(Width, Height) } }; fetch(battlemap_db, Object_ID) ->