-define(CONDITION_TRIGGER_START_OF_OWN_ATTACK, soowa). -define(CONDITION_TRIGGER_START_OF_OTHER_ATTACK, soota). -define(CONDITION_TRIGGER_START_OF_ANY_ATTACK, soana). -define(CONDITION_TRIGGER_END_OF_OWN_ATTACK, eoowa). -define(CONDITION_TRIGGER_END_OF_OTHER_ATTACK, eoota). -define(CONDITION_TRIGGER_END_OF_ANY_ATTACK, eoana). -define(CONDITION_TRIGGER_COMPUTED_OWN_ATTACK_DAMAGE, cowad). -define(CONDITION_TRIGGER_COMPUTED_OTHER_ATTACK_DAMAGE, cotad). -define(CONDITION_TRIGGER_COMPUTED_ANY_ATTACK_DAMAGE, canad). -define(CONDITION_TRIGGER_END_OF_OWN_HIT, eoowh). -define(CONDITION_TRIGGER_END_OF_OTHER_HIT, eooth). -define(CONDITION_TRIGGER_END_OF_ANY_HIT, eoanh). -define(CONDITION_TRIGGER_ROLLED_FOR_OWN_CRITICAL_HITS, rfowch). -define(CONDITION_TRIGGER_ROLLED_FOR_OTHER_CRITICAL_HITS, rfotch). -define(CONDITION_TRIGGER_ROLLED_FOR_ANY_CRITICAL_HITS, rfanch). -define(CONDITION_TRIGGER_ROLLED_FOR_OWN_PRECISION, rfowpr). -define(CONDITION_TRIGGER_ROLLED_FOR_OTHER_PRECISION, rfotpr). -define(CONDITION_TRIGGER_ROLLED_FOR_ANY_PRECISION, rfanpr). -define(CONDITION_TRIGGER_ROLLED_FOR_OWN_PARRY, rfowpa). -define(CONDITION_TRIGGER_ROLLED_FOR_OTHER_PARRY, rfotpa). -define(CONDITION_TRIGGER_ROLLED_FOR_ANY_PARRY, rfanpa). -define(CONDITION_TRIGGER_ROLLED_FOR_OWN_DOUBLE_HITS, rfowdh). -define(CONDITION_TRIGGER_ROLLED_FOR_OTHER_DOUBLE_HITS, rfotdh). -define(CONDITION_TRIGGER_ROLLED_FOR_ANY_DOUBLE_HITS, rfandh). -define(CONDITION_TRIGGER_DEFINED_ACTORS_FOR_OWN_HIT, dafowh). -define(CONDITION_TRIGGER_DEFINED_ACTORS_FOR_OTHER_HIT, dafoth). -define(CONDITION_TRIGGER_DEFINED_ACTORS_FOR_ANY_HIT, dafanh). -define(CONDITION_TRIGGER_MAY_HAVE_BEEN_KILLED, mhbk). -define(CONDITION_TRIGGER_MAY_HAVE_KILLED, mhk). -define(CONDITION_TRIGGER_ANY_POSSIBLE_KILL, pk). -define(CONDITION_TRIGGER_HAS_DIED, hd). -define(CONDITION_TRIGGER_PLAYER_DEFEAT, pd). -define(CONDITION_TRIGGER_A_CHARACTER_HAS_DIED, achd). -define(CONDITION_TRIGGER_ABOUT_TO_MOVE, atm). -define(CONDITION_TRIGGER_A_CHARACTER_IS_ABOUT_TO_MOVE, aciatm). -define(CONDITION_TRIGGER_HAS_MOVED, hm). -define(CONDITION_TRIGGER_A_CHARACTER_HAS_MOVED, achm). -define(CONDITION_TRIGGER_ABOUT_TO_SWITCH_WEAPONS, atsw). -define(CONDITION_TRIGGER_A_CHARACTER_IS_ABOUT_TO_SWITCH_WEAPONS, aciatsw). -define(CONDITION_TRIGGER_HAS_SWITCHED_WEAPONS, hsw). -define(CONDITION_TRIGGER_A_CHARACTER_HAS_SWITCHED_WEAPONS, achsw). -define(CONDITION_TRIGGER_ABOUT_TO_CAST_SKILL, atcs). -define(CONDITION_TRIGGER_A_CHARACTER_IS_ABOUT_TO_CAST_SKILL, aciatcs). -define(CONDITION_TRIGGER_HAS_CAST_SKILL, hcs). -define(CONDITION_TRIGGER_A_CHARACTER_HAS_CAST_SKILL, achcs).