m4_include(__MAKEFILE_DATA_DIR/condition/trigger.m4.conf) -define(CONDITION_TRIGGER_START_OF_PLAYER_TURN, __COND_TRIG_START_OF_PLAYER_TURN). -define(CONDITION_TRIGGER_END_OF_PLAYER_TURN, __COND_TRIG_END_OF_PLAYER_TURN). -define(CONDITION_TRIGGER_START_OF_CHARACTER_TURN, __COND_TRIG_START_OF_CHARACTER_TURN). -define(CONDITION_TRIGGER_END_OF_CHARACTER_TURN, __COND_TRIG_END_OF_CHARACTER_TURN). -define(CONDITION_TRIGGER_START_OF_OWN_ATTACK, __COND_TRIG_START_OF_OWN_ATTACK). -define(CONDITION_TRIGGER_END_OF_OWN_ATTACK, __COND_TRIG_END_OF_OWN_ATTACK). -define(CONDITION_TRIGGER_INITIAL_DATA_FOR_OWN_HIT, __COND_TRIG_INITIAL_DATA_FOR_OWN_HIT). -define(CONDITION_TRIGGER_ROLLS_FOR_OWN_HIT, __ROLLS_FOR_OWN_HIT). -define(CONDITION_TRIGGER_END_OF_OWN_HIT, __END_OF_OWN_HIT). -define(CONDITION_TRIGGER_START_OF_OTHER_ATTACK, __COND_TRIG_START_OF_OTHER_ATTACK). -define(CONDITION_TRIGGER_END_OF_OTHER_ATTACK, __COND_TRIG_END_OF_OTHER_ATTACK). -define(CONDITION_TRIGGER_INITIAL_DATA_FOR_OTHER_HIT, __COND_TRIG_INITIAL_DATA_FOR_OTHER_HIT). -define(CONDITION_TRIGGER_ROLLS_FOR_OTHER_HIT, __ROLLS_FOR_OTHER_HIT). -define(CONDITION_TRIGGER_END_OF_OTHER_HIT, __END_OF_OTHER_HIT). -define(CONDITION_TRIGGER_START_OF_MOVEMENT, __COND_TRIG_START_OF_MOVEMENT). -define(CONDITION_TRIGGER_END_OF_MOVEMENT, __COND_TRIG_END_OF_MOVEMENT). -define(CONDITION_TRIGGER_WEAPON_SWITCH, __COND_TRIG_WEAPON_SWITCH). -define(CONDITION_TRIGGER_SKILL_USE, __COND_TRIG_SKILL_USE). -define(CONDITION_TRIGGER_DEATH, __COND_TRIG_DEATH). -define(CONDITION_TRIGGER_START_OF_BATTLE, __COND_TRIG_START_OF_BATTLE). -define(CONDITION_TRIGGER_END_OF_BATTLE, __COND_TRIG_END_OF_BATTLE).