From 9dd67cd5c63ac2a050a517c313f2e343f008421b Mon Sep 17 00:00:00 2001 From: nsensfel Date: Wed, 22 Nov 2017 16:45:05 +0100 Subject: Got the player turns to work... I think. --- www/handler/battlemap/character_turn.yaws | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) (limited to 'www/handler/battlemap/character_turn.yaws') diff --git a/www/handler/battlemap/character_turn.yaws b/www/handler/battlemap/character_turn.yaws index e0a60a8..83a3570 100644 --- a/www/handler/battlemap/character_turn.yaws +++ b/www/handler/battlemap/character_turn.yaws @@ -51,8 +51,8 @@ handle (Req) -> battlemap_instance:can_play_char_instance ( BattlemapInstance, - Input#input.char_id, - Input#input.player_id + Input#input.player_id, + Input#input.char_id ), {X, Y} = battlemap:cross @@ -66,7 +66,11 @@ handle (Req) -> NewBattlemapInstance = battlemap_instance:set_char_instance ( - BattlemapInstance, + battlemap_instance:post_play_char_instance + ( + BattlemapInstance, + Input#input.char_id + ), Input#input.char_id, character_instance:set_location(CharInst, X, Y) ), -- cgit v1.2.3-70-g09d2