From acf9e9f1eb880ffb8ab918c40724eda566aefcc7 Mon Sep 17 00:00:00 2001 From: nsensfel Date: Fri, 23 Feb 2018 11:35:45 +0100 Subject: Starting a big refactoring... --- src/struct/battlemap_instance.erl | 94 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 94 insertions(+) create mode 100644 src/struct/battlemap_instance.erl (limited to 'src/struct/battlemap_instance.erl') diff --git a/src/struct/battlemap_instance.erl b/src/struct/battlemap_instance.erl new file mode 100644 index 0000000..c219a07 --- /dev/null +++ b/src/struct/battlemap_instance.erl @@ -0,0 +1,94 @@ +-module(battlemap_instance). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-record +( + battlemap_instance, + { + id, + battlemap, + character_instances, + players, + current_player_turn, + last_player_turn + } +). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%% Accessors +-export +( + [ + get_id/1, + get_battlemap/1, + get_character_instances/1, + get_players/1, + get_current_player_turn/1, + get_last_player_turn/1, + + set_battlemap/2, + set_character_instances/2, + set_players/2, + set_current_player_turn/2, + set_last_player_turn/2 + ] +). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%% Accessors +get_id (BattlemapInstance) -> BattlemapInstance#battlemap_instance.id. + +get_battlemap (BattlemapInstance) -> + BattlemapInstance#battlemap_instance.battlemap. + +get_character_instances (BattlemapInstance) -> + BattlemapInstance#battlemap_instance.character_instances. + +get_players (BattlemapInstance) -> + BattlemapInstance#battlemap_instance.players. + +get_current_player_turn (BattlemapInstance) -> + BattlemapInstance#battlemap_instance.current_player_turn. + +get_last_player_turn (BattlemapInstance) -> + BattlemapInstance#battlemap_instance.last_player_turn. + +set_battlemap (Battlemap, BattlemapInstance) -> + BattlemapInstance#battlemap_instance + { + battlemap = Battlemap + }. + +set_character_instances (CharacterInstances, BattlemapInstance) -> + BattlemapInstance#battlemap_instance + { + character_instances = CharacterInstances + }. + +set_players (Players, BattlemapInstance) -> + BattlemapInstance#battlemap_instance + { + players = Players + }. + +set_current_player_turn (PlayerTurn, BattlemapInstance) -> + BattlemapInstance#battlemap_instance + { + current_player_turn = PlayerTurn + }. + +set_last_player_turn (PlayerTurn, BattlemapInstance) -> + BattlemapInstance#battlemap_instance + { + last_player_turn = PlayerTurn + }. -- cgit v1.2.3-70-g09d2