From be244f5d25dcbc7dd5572665a30e9c99d52d2a71 Mon Sep 17 00:00:00 2001 From: nsensfel Date: Fri, 10 Nov 2017 14:14:41 +0100 Subject: That should do the trick. --- src/shim_battlemap_character.erl | 26 ++++++++++++++++---------- 1 file changed, 16 insertions(+), 10 deletions(-) (limited to 'src/shim_battlemap_character.erl') diff --git a/src/shim_battlemap_character.erl b/src/shim_battlemap_character.erl index 80e91b0..5d28c53 100644 --- a/src/shim_battlemap_character.erl +++ b/src/shim_battlemap_character.erl @@ -22,16 +22,22 @@ generate_char (N, X, Y, Team) -> generate (0, Result, _MaxX, _MaxY) -> Result; generate (N, Prev, MaxX, MaxY) -> - [ - generate_char - ( - N, - (rand:uniform(MaxX) - 1), - (rand:uniform(MaxY) - 1), - (N rem 2) - ) - | Prev - ]. + generate + ( + (N - 1), + [ + generate_char + ( + N, + (rand:uniform(MaxX) - 1), + (rand:uniform(MaxY) - 1), + (N rem 2) + ) + | Prev + ], + MaxX, + MaxY + ). generate (MaxX, MaxY) -> generate(rand:uniform(14) + 2, [], MaxX, MaxY). -- cgit v1.2.3-70-g09d2