From a132188ccc244a6d802bd1c32fbf196d4cb53cbd Mon Sep 17 00:00:00 2001 From: nsensfel Date: Thu, 12 Jul 2018 17:48:41 +0200 Subject: Got it to load the map (full of "error" tiles). --- src/battle/struct/btl_battle.erl | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/battle/struct/btl_battle.erl') diff --git a/src/battle/struct/btl_battle.erl b/src/battle/struct/btl_battle.erl index 97742aa..22c96f6 100644 --- a/src/battle/struct/btl_battle.erl +++ b/src/battle/struct/btl_battle.erl @@ -128,10 +128,10 @@ get_encoded_last_turns_effects (Battle) -> get_all_timelines([], StartingPoint, CurrentPlayerIX, PlayersCount, Players). -spec set_map (btl_map:type(), type()) -> type(). -set_map (Battlemap, Battle) -> +set_map (Map, Battle) -> Battle#battle { - map = Battlemap + map = Map }. -spec set_characters (array:array(btl_character:type()), type()) -> type(). @@ -192,14 +192,14 @@ set_current_player_turn (PlayerTurn, Battle) -> list(btl_tile:id()) ) -> type(). -new (ID, PlayersAsList, Battlemap, CharactersAsList, UWIDs, UAIDs, UTIDs) -> +new (ID, PlayersAsList, Map, CharactersAsList, UWIDs, UAIDs, UTIDs) -> #battle { id = ID, used_weapon_ids = UWIDs, used_armor_ids = UAIDs, used_tile_ids = UTIDs, - map = Battlemap, + map = Map, characters = array:from_list(CharactersAsList), players = array:from_list(PlayersAsList), current_player_turn = btl_player_turn:new(0, 0) -- cgit v1.2.3-70-g09d2