From 14e79da8b8d45ef242aee34cf4376d220846f690 Mon Sep 17 00:00:00 2001 From: nsensfel Date: Wed, 23 Jan 2019 18:43:13 +0100 Subject: Cleaning up a bit... --- .../game-logic/btl_turn_actions_switch_weapon.erl | 68 ---------------------- 1 file changed, 68 deletions(-) delete mode 100644 src/battle/game-logic/btl_turn_actions_switch_weapon.erl (limited to 'src/battle/game-logic/btl_turn_actions_switch_weapon.erl') diff --git a/src/battle/game-logic/btl_turn_actions_switch_weapon.erl b/src/battle/game-logic/btl_turn_actions_switch_weapon.erl deleted file mode 100644 index 990f91f..0000000 --- a/src/battle/game-logic/btl_turn_actions_switch_weapon.erl +++ /dev/null @@ -1,68 +0,0 @@ --module(btl_turn_actions_switch_weapon). -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --export -( - [ - handle/1 - ] -). - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --spec handle - ( - btl_character_turn_update:type() - ) - -> btl_character_turn_update:type(). -handle (Update) -> - Data = btl_character_turn_update:get_data(Update), - Character = btl_character_turn_data:get_character(Data), - CharacterCurrentData = - btl_character_turn_data:get_character_current_data(Data), - CharacterIX = btl_character_turn_data:get_character_ix(Data), - - {PrimaryWeaponID, SecondaryWeaponID} = btl_character:get_weapon_ids(Character), - - UpdatedWeaponIDs = {SecondaryWeaponID, PrimaryWeaponID}, - UpdatedCharacter = btl_character:set_weapon_ids(UpdatedWeaponIDs, Character), - - S0Data = btl_character_turn_data:set_character(UpdatedCharacter, Data), - S1Data = btl_character_turn_data:refresh_character_current_data(S0Data), - - S0Update = btl_character_turn_update:set_data(S1Data, Update), - S1Update = - btl_turn_actions:handle_max_health_changes - ( - CharacterCurrentData, - S0Update - ), - - TimelineItem = btl_turn_result:new_character_switched_weapons(CharacterIX), - - DBQuery = - ataxic:update_field - ( - btl_battle:get_characters_field(), - ataxic_sugar:update_orddict_element - ( - CharacterIX, - ataxic:update_field - ( - btl_character:get_weapons_field(), - ataxic:constant(UpdatedWeaponIDs) - ) - ) - ), - - btl_character_turn_update:add_to_timeline(TimelineItem, DBQuery, S1Update). -- cgit v1.2.3-70-g09d2