From 15b5f6fd53ce14ad9b4ae7dc4aec9877eb554bd4 Mon Sep 17 00:00:00 2001 From: nsensfel Date: Mon, 26 Feb 2018 17:41:43 +0100 Subject: Woops, next turns didn't work. --- src/query/character_turn.erl | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/query/character_turn.erl b/src/query/character_turn.erl index 33684d9..b3af73d 100644 --- a/src/query/character_turn.erl +++ b/src/query/character_turn.erl @@ -300,13 +300,13 @@ start_next_players_turn (QueryState) -> [], CharacterInstances, array:get(NextPlayerIX, PlayerIDs), - array:size(CharacterInstances) + (array:size(CharacterInstances) - 1) ), UpdatedBattlemapInstance = battlemap_instance:set_character_instances ( UpdatedCharacterInstances, - battlemap_instance:set_player_turn + battlemap_instance:set_current_player_turn ( NextPlayerTurn, BattlemapInstance @@ -331,6 +331,7 @@ finalize_character_turn (QueryState) -> case AnActiveCharacterInstanceRemains of true -> + io:format("~nThere are still active characters.~n"), #query_result { is_new_turn = false, @@ -338,6 +339,7 @@ finalize_character_turn (QueryState) -> updated_battlemap_instance = BattlemapInstance }; false -> + io:format("~nThere are no more active characters.~n"), {UpdatedCharacterInstanceIXs, UpdatedBattlemapInstance} = start_next_players_turn(QueryState), #query_result -- cgit v1.2.3-70-g09d2