summaryrefslogtreecommitdiff log msg author committer range path: root/srcAgeCommit message (Expand)Author 2018-03-01...nsensfel 2018-03-01...nsensfel 2018-03-01Cleaning up the handling of character turns.nsensfel 2018-02-28Fixes wrong characters being seen as enabled.nsensfel 2018-02-28Moved the mess from 'character_turn' into 'attack'.nsensfel 2018-02-28Adds more types specifications.nsensfel 2018-02-27...nsensfel 2018-02-27Starting to specify types everywhere...nsensfel 2018-02-27Switching weapons seem to work.nsensfel 2018-02-26Woops, next turns didn't work.nsensfel 2018-02-26Got it to work, I think.nsensfel 2018-02-26Got it to run, at last.nsensfel 2018-02-25Adds an update function.nsensfel 2018-02-25Fixes a few typos, adds 'unimplemented' functions.nsensfel 2018-02-24...nsensfel 2018-02-24Fixes parries, starts work on load_state.nsensfel 2018-02-23...nsensfel 2018-02-23Still working on character_turn queries...nsensfel 2018-02-23Rewritting "character_turn.erl"...nsensfel 2018-02-23Starting a big refactoring...nsensfel 2018-02-22Adding weapons server side...nsensfel 2018-02-22Random weapon selection.nsensfel 2018-02-21Fixes Accuracy & Dodge stats.Nathanael Sensfelder 2018-02-10Starting to add weapons to the mix.stats_calcnsensfel 2018-02-09Changes the rand speed so that it can go lowernsensfel 2018-02-09Updates max_health and wp range for atk handling.nsensfel 2018-02-09Updates cost of tiles to match new mov_pts.nsensfel 2018-01-24Now sends char attributes to client.nsensfel 2018-01-22Links the fragments of new stats to the old ones.nsensfel 2018-01-19...nsensfel 2018-01-19...nsensfel 2018-01-18Maybe found a formula for mvt_pts = f(speed).nsensfel 2018-01-18...nsensfel 2018-01-17Starting a new branch to add stats.nsensfel 2018-01-17Woops.Nathanael Sensfelder 2018-01-16Links character w/ glyphs/armors/weapons.nsensfel 2018-01-16Starting to add attributes/stats/equipment.nsensfel 2018-01-05Fixes typo.nsensfel 2017-12-28Fixes mixup between owner and object id.Nathanael Sensfelder 2017-12-01Sends updated target state upon attack.nsensfel 2017-12-01Updates the way targets are received from client.nsensfel 2017-11-29Fixes small blunders.nsensfel 2017-11-29Adds health to the data sent to the client.nsensfel 2017-11-29Adds owners to caches items, allowing for pings.Nathanael Sensfelder 2017-11-28Fixes timed caches.Nathanael Sensfelder 2017-11-28Homogenizes the modules' presentation.nsensfel 2017-11-28Improves readability.nsensfel 2017-11-28Got it to run.nsensfel 2017-11-28Trying to tidy up this mess.nsensfel 2017-11-28Starting to work on attacks.nsensfel [prev][next]