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Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-25 | ... | Nathanael Sensfelder | |
2019-04-25 | ... | nsensfel | |
2019-04-23 | ... | nsensfel | |
2019-04-19 | ... | Nathanael Sensfelder | |
2019-04-19 | [Broken] ... | nsensfel | |
2019-04-19 | [Broken] Starting to add ataxia_set functions... | nsensfel | |
2019-04-12 | ... | nsensfel | |
2019-04-04 | [Broken] ... | nsensfel | |
2019-04-01 | [Broken] Refactoring... | Nathanael Sensfelder | |
2019-02-27 | ... | nsensfel | |
2019-02-18 | ... | nsensfel | |
2019-02-15 | Markers/triggers, shr_tile -> shr_tile{,_instance} | Nathanael Sensfelder | |
2019-02-15 | [Broken] ... | nsensfel | |
2019-02-15 | Re-organizing shr_ structs. | nsensfel | |
2019-02-15 | /{btl,map}_{map,location,direction}/shr_\2/ | nsensfel | |
2019-02-14 | error.m4d -> special.m4d | nsensfel | |
2019-01-31 | Preparing for primary/secondary split. | nsensfel | |
2019-01-28 | ... | Nathanael Sensfelder | |
2019-01-24 | Woops, forgot that file. | nsensfel | |
2019-01-17 | ... | Nathanael Sensfelder | |
2019-01-16 | ... | Nathanael Sensfelder | |
2019-01-16 | ... | Nathanael Sensfelder | |
2019-01-16 | ... | nsensfel | |
2019-01-09 | [BROKEN] Continuing to work on that bounty... | nsensfel | |
2019-01-07 | Player maps & battles: lists -> orddicts. | nsensfel | |
2019-01-04 | Removes 'id' field from ataxia entry values. | nsensfel | |
While sometimes usefull as a way to retrieve the object's ID, they were both redundant (you can't get the object without its ID anyway) and bothersome to maintain (insert + update, which would have required setting up a bounty for any insert). | |||
2018-12-21 | Removes any use of arrays. | Nathanael Sensfelder | |
2018-12-20 | ... | Nathanael Sensfelder | |
2018-12-15 | Get debug to okay the src files. | Nathanael Sensfelder | |
2018-12-13 | ... | nsensfel | |
2018-12-03 | Working on "New Invasions"... | nsensfel | |
2018-11-26 | ... | nsensfel | |
2018-11-15 | ID as strings. | Nathanael Sensfelder | |
2018-11-08 | Makes roster updates work. | Nathanael Sensfelder | |
2018-10-11 | Fixes map addition. | Nathanael Sensfelder | |
2018-10-11 | (Broken) 'spe' to add new map to player. | nsensfel | |
2018-10-11 | Woops, that isn't how gen_server:call works. | nsensfel | |
2018-10-09 | (Broken) glyphs lists, not arrays... | Nathanael Sensfelder | |
2018-10-05 | (Broken) Working on the addition of glyphs & their boards. | nsensfel | |
2018-10-03 | (Broken) still working on it... | nsensfel | |
2018-10-02 | Adds portraits as a data listing. | nsensfel | |
2018-09-04 | Adds plr_load. | nsensfel | |
2018-08-30 | Changes the damage multiplier formula. | nsensfel | |
2018-08-29 | Fixes small mixup. | Nathanael Sensfelder | |
2018-08-29 | Updates TODOs, handles max health changes. | nsensfel | |
2018-08-29 | Updates btl_attack.erl, fixes small mistakes. | nsensfel | |
2018-08-28 | Still propagating the changes... | Nathanael Sensfelder | |
It'll require the attributes and statistics being recalculated every time a character is used, which isn't great. Can't exactly avoid it though: moving and changing weapon are both likely to alter them, and people rarely attack without doing one or the other. | |||
2018-08-28 | Adds 'base' defense, applied to all damage types. | Nathanael Sensfelder | |
Since it's applied to all damage types, 'base' defense points are much more valuable than defense points that are only applied when facing a specific element. | |||
2018-08-28 | Fixes damage calculation. | Nathanael Sensfelder | |
2018-08-28 | Forgot to send the new tile struct file... | nsensfel | |