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Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-30 | Changes the damage multiplier formula. | nsensfel | |
2018-08-29 | Fixes small mixup. | Nathanael Sensfelder | |
2018-08-29 | Updates btl_attack.erl, fixes small mistakes. | nsensfel | |
2018-08-28 | Still propagating the changes... | Nathanael Sensfelder | |
It'll require the attributes and statistics being recalculated every time a character is used, which isn't great. Can't exactly avoid it though: moving and changing weapon are both likely to alter them, and people rarely attack without doing one or the other. | |||
2018-08-28 | Adds 'base' defense, applied to all damage types. | Nathanael Sensfelder | |
Since it's applied to all damage types, 'base' defense points are much more valuable than defense points that are only applied when facing a specific element. | |||
2018-08-28 | Fixes damage calculation. | Nathanael Sensfelder | |
2018-08-28 | Adds the structure for omnimods, merges *_tile.erl | nsensfel | |
2018-08-28 | Starting to add omnimods to the server. | nsensfel | |