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2019-06-12Adds more funs to handle map markers.Nathanael Sensfelder
Using map markers to handle attacks of opportunity appears to be a bad idea: while it does make their detection very cheap, this leads to having frequent (and rather large) updates to the markers.
2019-05-07Working on markers...nsensfel
2019-04-29Dialyzer error, compiles, some issues w/ client.nsensfel
Dialyzer says: bnt_join_battle.erl:103: The created fun has no local return bnt_join_battle.erl:122: The call shr_inventory:ataxia_add_equipment(shr_equipment:unresolved(),shr_inventory:type()) does not have an opaque term of type shr_equipment:type() as 1st argument bnt_join_battle.erl:310: Function repair_join_battle/6 will never be called shr_inventory:ataxia_add_equipment(shr_equipment:unresolved(),shr_inventory:type()) is defined, though... Still some hiccups with what is sent to the client.
2019-04-26Makes Dialyzer validate shared & battle.nsensfel
2019-04-19...nsensfel
2019-04-19[Broken] Starting to add ataxia_set functions...nsensfel
2019-02-26...nsensfel
2019-02-18...Nathanael Sensfelder
2019-02-15Markers/triggers, shr_tile -> shr_tile{,_instance}Nathanael Sensfelder
2019-02-15/{btl,map}_{map,location,direction}/shr_\2/nsensfel
2019-01-18 Adds "GoTo" server reply.nsensfel
2018-12-20...Nathanael Sensfelder
2018-09-10character -> rosternsensfel
2018-09-08Send "disconnected" cmd if user failed cred check.Nathanael Sensfelder
This (currently) does not apply to the actual login page, but just to any other action that requires being logged in.
2018-08-24Working on the character editor...nsensfel
2018-08-04Lets the user save their map.Nathanael Sensfelder