Age | Commit message (Expand) | Author |
2018-06-22 | Fixes attackers never taking any damage. | nsensfel |
2018-06-22 | Removes obsolete sanity checks. | nsensfel |
2018-06-20 | Allows negative current_health. | nsensfel |
2018-06-19 | Obstructed tiles are 'occupied', not 'oob'. | nsensfel |
2018-06-19 | Fixes command order, tiles data. | nsensfel |
2018-06-19 | Adds missing file. | nsensfel |
2018-06-18 | Possibly fixes negative number error, wrong range. | Nathanael Sensfelder |
2018-06-18 | Separates tiles from their icon images IDs. | nsensfel |
2018-06-18 | Uses the new watery tiles. | nsensfel |
2018-06-16 | Directly uses integers for indexes. | nsensfel |
2018-06-15 | Uses the existing tiles to make a demo map. | nsensfel |
2018-06-08 | Takes armor benefits into account. | nsensfel |
2018-06-08 | Equipment penalties should not increase attributes | nsensfel |
2018-06-07 | Woops, forgot to actually send the new stuff. | nsensfel |
2018-06-07 | add_{armor,weapon}, coefs, db stores stats. | nsensfel |
2018-06-07 | Now it seems to work perfectly. | nsensfel |
2018-06-06 | ... it actually seems to work rather well.reorganizing | Nathanael Sensfelder |
2018-06-06 | ... | nsensfel |
2018-06-06 | ... | nsensfel |
2018-06-06 | Figuring out how to organize the src folder(s)... | nsensfel |
2018-06-05 | Kind of hacked around to get the db working. | nsensfel |
2018-05-30 | Looking into dynamically updated records/tuples. | nsensfel |
2018-06-01 | Preparing to add actual DBs... | nsensfel |
2018-05-28 | Ensures required headers are present. | nsensfel |
2018-05-11 | Fixes arg order, JSON encodes timeline elements.code-improvements | Nathanael Sensfelder |
2018-05-11 | Updates how the random battle is generated. | Nathanael Sensfelder |
2018-05-11 | Fusing character & character_instances. | Nathanael Sensfelder |
2018-05-11 | Passes Dialyzer's checks once again. | Nathanael Sensfelder |
2018-05-10 | ... | Nathanael Sensfelder |
2018-05-08 | ... and struct() -> type(). | Nathanael Sensfelder |
2018-05-08 | ... | Nathanael Sensfelder |
2018-05-08 | ... | Nathanael Sensfelder |
2018-05-08 | ... | Nathanael Sensfelder |
2018-05-08 | ... | Nathanael Sensfelder |
2018-05-01 | ... | Nathanael Sensfelder |
2018-04-27 | ... | nsensfel |
2018-04-26 | Starting a cleanup of the code. | nsensfel |
2018-04-16 | Deads are no longer littering the map. | nsensfel |
2018-04-10 | Small renaming. | nsensfel |
2018-04-10 | Fixes makefiles so yaws can run. | nsensfel |
2018-04-10 | ... | nsensfel |
2018-04-10 | Cleaning up the module's makefiles... | nsensfel |
2018-04-10 | Changing how the server services are organized... | nsensfel |
2018-03-02 | Still working on it... | Nathanael Sensfelder |
2018-03-01 | Cleaning up the handling of character turns. | nsensfel |
2018-02-28 | Moved the mess from 'character_turn' into 'attack'. | nsensfel |
2018-02-27 | ... | nsensfel |
2018-02-26 | Got it to work, I think. | nsensfel |
2018-02-26 | Got it to run, at last. | nsensfel |
2017-11-28 | Trying to tidy up this mess. | nsensfel |