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AgeCommit message (Collapse)Author
2019-02-15Markers/triggers, shr_tile -> shr_tile{,_instance}Nathanael Sensfelder
2019-02-15/{btl,map}_{map,location,direction}/shr_\2/nsensfel
2019-02-14Constant luck attacks, only real actions mod lucknsensfel
2019-02-14Sends player data when loading battle.nsensfel
2019-02-11Sends luck updates along w/ attacks.nsensfel
2019-01-30Moves Luck decay to the end of the turn.nsensfel
2019-01-29Looks good.nsensfel
2019-01-29Changes the luck mechanism.nsensfel
It's fairer than the previous version, but there's no way to recover if all characters' actions are set to 0% chance due to their luck. Maybe use (ActorLuck - TargetLuck) instead?
2019-01-28...Nathanael Sensfelder
2019-01-28Adding the luck mechanic...nsensfel
2019-01-23Isolates Yaws from the code base.nsensfel
2019-01-23Cleaning up a bit...nsensfel
2019-01-18 Adds "GoTo" server reply.nsensfel
2019-01-18The two aforementioned issues are fixed.nsensfel
2019-01-18Looks like there are still issues with DB updates.nsensfel
Switching weapons does not work. In the little test I did, only one of their character got activated once the second player's turn started.
2019-01-18...Nathanael Sensfelder
2019-01-17Matchmaking still has serious issues...Nathanael Sensfelder
2019-01-17...nsensfel
2019-01-17...Nathanael Sensfelder
2019-01-17...Nathanael Sensfelder
2019-01-16...Nathanael Sensfelder
2019-01-16...Nathanael Sensfelder
2019-01-06...Nathanael Sensfelder
2019-01-05...Nathanael Sensfelder
2019-01-04Still working on bounties & matchmaking...nsensfel
2019-01-04Removes 'id' field from ataxia entry values.nsensfel
While sometimes usefull as a way to retrieve the object's ID, they were both redundant (you can't get the object without its ID anyway) and bothersome to maintain (insert + update, which would have required setting up a bounty for any insert).
2019-01-03...nsensfel
2019-01-02Bounties?Nathanael Sensfelder
Somehow, Dialyzer does not see the type issues with src/bounty/bnt_join_battle.erl, but there are btl_character and rst_character mix-ups.
2018-12-21Removes any use of arrays.Nathanael Sensfelder
2018-12-20...Nathanael Sensfelder
2018-12-15Seems to be working again.Nathanael Sensfelder
2018-12-15Get debug to okay the src files.Nathanael Sensfelder
2018-12-15...Nathanael Sensfelder
2018-12-14...nsensfel
2018-12-14...nsensfel
2018-12-13...Nathanael Sensfelder
2018-12-13[BROKEN] Still converting to Ataxia...Nathanael Sensfelder
2018-12-13...nsensfel
2018-12-10Working on the creation of invasions.nsensfel
2018-11-15ID as strings.Nathanael Sensfelder
2018-10-05(Broken) make debug says it's alright.Nathanael Sensfelder
2018-10-03(Broken) still working on it...nsensfel
2018-10-02(Breaks compilation) Working on battle creation...nsensfel
2018-10-01Working on battle generation.nsensfel
2018-09-26Takes stats based damage modifier into account.nsensfel
2018-09-08Send "disconnected" cmd if user failed cred check.Nathanael Sensfelder
This (currently) does not apply to the actual login page, but just to any other action that requires being logged in.
2018-09-07Change turns to (move?.(attack+switch_wp)?)nsensfel
2018-08-29Got the bare minimum for omnimods (untested).nsensfel
2018-08-29Updates TODOs, handles max health changes.nsensfel
2018-08-29Still working on it...nsensfel