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2019-04-19[Broken] Starting to add ataxia_set functions...nsensfel
2019-04-04[Broken] ...nsensfel
2019-02-15Markers/triggers, shr_tile -> shr_tile{,_instance}Nathanael Sensfelder
2019-02-15/{btl,map}_{map,location,direction}/shr_\2/nsensfel
2019-02-14Sends player data when loading battle.nsensfel
2019-01-02Bounties?Nathanael Sensfelder
Somehow, Dialyzer does not see the type issues with src/bounty/bnt_join_battle.erl, but there are btl_character and rst_character mix-ups.
2018-12-21Removes any use of arrays.Nathanael Sensfelder
2018-11-15ID as strings.Nathanael Sensfelder
2018-10-03(Broken) still working on it...nsensfel
2018-08-29Updates btl_attack.erl, fixes small mistakes.nsensfel
2018-08-28Still propagating the changes...Nathanael Sensfelder
It'll require the attributes and statistics being recalculated every time a character is used, which isn't great. Can't exactly avoid it though: moving and changing weapon are both likely to alter them, and people rarely attack without doing one or the other.
2018-08-28Adds the structure for omnimods, merges *_tile.erlnsensfel
2018-08-02Getting the map editor up to date...Nathanael Sensfelder
2018-08-02Moves to the new tile format.Nathanael Sensfelder
2018-07-12Got it to load the map (full of "error" tiles).nsensfel
2018-07-12Shared sec. module, some renammings.nsensfel
2018-07-11"sh_" -> "shr_".nsensfel
2018-07-11"Battlemap" -> "Battle".nsensfel