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AgeCommit message (Collapse)Author
2018-01-18...nsensfel
2018-01-17Adds a memo about attributes and stats.Nathanael Sensfelder
2018-01-17Starting a new branch to add stats.nsensfel
2018-01-17Woops.Nathanael Sensfelder
2018-01-16Links character w/ glyphs/armors/weapons.nsensfel
2018-01-16Starting to add attributes/stats/equipment.nsensfel
2018-01-05Fixes typo.nsensfel
2017-12-28Fixes mixup between owner and object id.Nathanael Sensfelder
2017-12-01Sends updated target state upon attack.nsensfel
2017-12-01Updates the way targets are received from client.nsensfel
2017-11-29Fixes small blunders.nsensfel
2017-11-29Adds health to the data sent to the client.nsensfel
2017-11-29Adds owners to caches items, allowing for pings.Nathanael Sensfelder
2017-11-28Fixes timed caches.Nathanael Sensfelder
Allowing a refresh of the timer opened the door to exploits.
2017-11-28Homogenizes the modules' presentation.nsensfel
2017-11-28Improves readability.nsensfel
2017-11-28And that was the wrong arrow...nsensfel
2017-11-28Woops, wrong order for the dependencies.nsensfel
2017-11-28Got it to run.nsensfel
2017-11-28Trying to tidy up this mess.nsensfel
2017-11-28Starting to work on attacks.nsensfel
I find it difficult to keep the code tidy in Erlang...
2017-11-27Sets more interesting values for testing.nsensfel
2017-11-24Woops, mixed up two params.nsensfel
2017-11-24Working on disabling chars that shouldn't be used.nsensfel
2017-11-22Got the player turns to work... I think.nsensfel
2017-11-22Working on player turns.nsensfel
2017-11-21Fixes subfolders not triggering rebuild of parent.Nathanael Sensfelder
2017-11-21Server/client disagreement on tile crossing cost.nsensfel
2017-11-21Adds some server-side checks for char movements.nsensfel
2017-11-20Got it to work.nsensfel
2017-11-20Trying to get character turns to register.nsensfel
2017-11-19Fixes typos.nsensfel
2017-11-17Using a ets dict to simulate DBs.nsensfel
2017-11-16Still pretty unsure what can and can't be done.Nathanael Sensfelder
2017-11-16Starting changes in the structure.nsensfel
2017-11-15Fixes small blunders.nsensfel
2017-11-12Fixes extra line being added to generated maps.nsensfel
2017-11-10Changes format for server replies.nsensfel
2017-11-10That should do the trick.nsensfel
2017-11-10Still have to create the ETS tables...nsensfel
2017-11-09Implementing a shim for battlemap state loading...nsensfel
2017-11-09Working on shims to generate map & characters.nsensfel
2017-11-08Turns the caches manager into a gen_server.nsensfel
2017-11-08Uses "gen_server" behavior for timed cache objectsnsensfel
2017-11-07Working on handler-side client state storage.nsensfel
2017-11-07Adds license, Makefile.nsensfel
2017-11-06Woops, that was the wrong format for the reply.nsensfel
2017-11-06Woops, actually, that was not a reply. Now it is.nsensfel
2017-11-06Got it to talk (incorrectly) to the client!nsensfel
2017-11-06Initial commit.nsensfel