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Diffstat (limited to 'src/battlemap/struct/bm_turn_result.erl')
-rw-r--r-- | src/battlemap/struct/bm_turn_result.erl | 142 |
1 files changed, 142 insertions, 0 deletions
diff --git a/src/battlemap/struct/bm_turn_result.erl b/src/battlemap/struct/bm_turn_result.erl new file mode 100644 index 0000000..c3440bd --- /dev/null +++ b/src/battlemap/struct/bm_turn_result.erl @@ -0,0 +1,142 @@ +-module(bm_turn_result). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%% +-record +( + switched_weapon, + { + character_ix :: bm_character:id() + } +). + +-record +( + moved, + { + character_ix :: bm_character:id(), + path :: list(bm_direction:enum()), + new_location :: bm_location:type() + } +). + +-record +( + attacked, + { + attacker_ix :: bm_character:id(), + defender_ix :: bm_character:id(), + sequence :: list(bm_attack:type()) + } +). + +-opaque type() :: (#switched_weapon{} | #moved{} | #attacked{}). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-export_type([type/0]). + +-export +( + [ + new_character_switched_weapons/1, + new_character_moved/3, + new_character_attacked/3 + ] +). + +-export +( + [ + encode/1 + ] +). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-spec new_character_switched_weapons (bm_character:id()) -> type(). +new_character_switched_weapons (CharacterIX) -> + #switched_weapon { character_ix = CharacterIX }. + +-spec new_character_moved + ( + bm_character:id(), + list(bm_direction:enum()), + bm_location:type() + ) + -> type(). +new_character_moved (CharacterIX, Path, NewLocation) -> + #moved + { + character_ix = CharacterIX, + path = Path, + new_location = NewLocation + }. + +-spec new_character_attacked + ( + bm_character:id(), + bm_character:id(), + list(bm_attack:type()) + ) + -> type(). +new_character_attacked (AttackerIX, DefenderIX, AttackSequence) -> + #attacked + { + attacker_ix = AttackerIX, + defender_ix = DefenderIX, + sequence = AttackSequence + }. + +-spec encode (type()) -> {list(any())}. +encode (TurnResult) when is_record(TurnResult, switched_weapon) -> + CharacterIX = TurnResult#switched_weapon.character_ix, + + { + [ + {<<"t">>, <<"swp">>}, + {<<"ix">>, CharacterIX} + ] + }; +encode (TurnResult) when is_record(TurnResult, moved) -> + CharacterIX = TurnResult#moved.character_ix, + Path = TurnResult#moved.path, + NewLocation = TurnResult#moved.new_location, + + EncodedPath = lists:map(fun bm_direction:encode/1, Path), + EncodedNewLocation = bm_location:encode(NewLocation), + + { + [ + {<<"t">>, <<"mv">>}, + {<<"ix">>, CharacterIX}, + {<<"p">>, EncodedPath}, + {<<"nlc">>, EncodedNewLocation} + ] + }; +encode (TurnResult) when is_record(TurnResult, attacked) -> + AttackerIX = TurnResult#attacked.attacker_ix, + DefenderIX = TurnResult#attacked.defender_ix, + Sequence = TurnResult#attacked.sequence, + + EncodedSequence = lists:map(fun bm_attack:encode/1, Sequence), + + { + [ + {<<"t">>, <<"atk">>}, + {<<"aix">>, AttackerIX}, + {<<"dix">>, DefenderIX}, + {<<"seq">>, EncodedSequence} + ] + }; +encode (Other) -> + io:format("~n invalid encode param\"~p\"~n", [Other]), + true = Other. |