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Diffstat (limited to 'src/battle/struct/btl_battle.erl')
-rw-r--r-- | src/battle/struct/btl_battle.erl | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/battle/struct/btl_battle.erl b/src/battle/struct/btl_battle.erl index dd68b42..97742aa 100644 --- a/src/battle/struct/btl_battle.erl +++ b/src/battle/struct/btl_battle.erl @@ -13,7 +13,7 @@ used_armor_ids :: list(shr_armor:id()), used_weapon_ids :: list(shr_weapon:id()), used_tile_ids :: list(btl_tile:id()), - battlemap :: btl_battlemap:type(), + map :: btl_map:type(), characters :: array:array(btl_character:type()), players :: array:array(btl_player:type()), current_player_turn :: btl_player_turn:type() @@ -35,7 +35,7 @@ get_used_weapon_ids/1, get_used_armor_ids/1, get_used_tile_ids/1, - get_battlemap/1, + get_map/1, get_characters/1, get_character/2, get_players/1, @@ -43,7 +43,7 @@ get_current_player_turn/1, get_encoded_last_turns_effects/1, - set_battlemap/2, + set_map/2, set_characters/2, set_character/3, set_players/2, @@ -95,8 +95,8 @@ get_used_armor_ids (Battle) -> Battle#battle.used_armor_ids. -spec get_used_tile_ids (type()) -> list(btl_tile:id()). get_used_tile_ids (Battle) -> Battle#battle.used_tile_ids. --spec get_battlemap (type()) -> btl_battlemap:type(). -get_battlemap (Battle) -> Battle#battle.battlemap. +-spec get_map (type()) -> btl_map:type(). +get_map (Battle) -> Battle#battle.map. -spec get_characters (type()) -> array:array(btl_character:type()). get_characters (Battle) -> Battle#battle.characters. @@ -127,11 +127,11 @@ get_encoded_last_turns_effects (Battle) -> StartingPoint = ((CurrentPlayerIX + 1) rem PlayersCount), get_all_timelines([], StartingPoint, CurrentPlayerIX, PlayersCount, Players). --spec set_battlemap (btl_battlemap:type(), type()) -> type(). -set_battlemap (Battlemap, Battle) -> +-spec set_map (btl_map:type(), type()) -> type(). +set_map (Battlemap, Battle) -> Battle#battle { - battlemap = Battlemap + map = Battlemap }. -spec set_characters (array:array(btl_character:type()), type()) -> type(). @@ -185,7 +185,7 @@ set_current_player_turn (PlayerTurn, Battle) -> ( id(), list(btl_player:type()), - btl_battlemap:type(), + btl_map:type(), list(btl_character:type()), list(shr_weapon:id()), list(shr_armor:id()), @@ -199,7 +199,7 @@ new (ID, PlayersAsList, Battlemap, CharactersAsList, UWIDs, UAIDs, UTIDs) -> used_weapon_ids = UWIDs, used_armor_ids = UAIDs, used_tile_ids = UTIDs, - battlemap = Battlemap, + map = Battlemap, characters = array:from_list(CharactersAsList), players = array:from_list(PlayersAsList), current_player_turn = btl_player_turn:new(0, 0) |