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authornsensfel <SpamShield0@noot-noot.org>2018-02-23 11:35:45 +0100
committernsensfel <SpamShield0@noot-noot.org>2018-02-23 11:35:45 +0100
commitacf9e9f1eb880ffb8ab918c40724eda566aefcc7 (patch)
treeefa3dd6c88d7970632fbe44f322d03b983b02768 /src/shim/battlemap_instance_shim.erl
parent43e38e5fc54fd58e8230b2b5198b6d8cb625803c (diff)
Starting a big refactoring...
Diffstat (limited to 'src/shim/battlemap_instance_shim.erl')
-rw-r--r--src/shim/battlemap_instance_shim.erl55
1 files changed, 55 insertions, 0 deletions
diff --git a/src/shim/battlemap_instance_shim.erl b/src/shim/battlemap_instance_shim.erl
new file mode 100644
index 0000000..94ae7ce
--- /dev/null
+++ b/src/shim/battlemap_instance_shim.erl
@@ -0,0 +1,55 @@
+-module(battlemap_instance_shim).
+
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+-record
+(
+ battlemap_instance,
+ {
+ id,
+ chars,
+ curr_player,
+ players,
+ rem_chars,
+ last_turn
+ }
+).
+
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+-export
+(
+ [
+ generate_random/2
+ ]
+).
+
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+generate_random (CharInsts, Players) ->
+ #battlemap_instance
+ {
+ id = <<"0">>,
+ chars = dict:from_list(CharInsts),
+ curr_player = 0,
+ players = array:from_list(Players),
+ rem_chars =
+ lists:filtermap
+ (
+ fun ({K, V}) ->
+ case character_instance:get_owner(V) of
+ 0 -> {true, K};
+ _ -> false
+ end
+ end,
+ CharInsts
+ ),
+ last_turn = []
+ }.