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authornsensfel <SpamShield0@noot-noot.org>2018-06-21 18:31:50 +0200
committernsensfel <SpamShield0@noot-noot.org>2018-06-21 18:31:50 +0200
commita76d6919142fed58bbe20031591d31f8bec08bb6 (patch)
tree22912f3896aa277b471b489370600fdb1f934a9b /src/shared/struct
parent33e804883ace6ea717106fb4d07ea0b47385e3ab (diff)
Changes in max_health during battle are an issue.
Diffstat (limited to 'src/shared/struct')
-rw-r--r--src/shared/struct/sh_statistics.erl3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/shared/struct/sh_statistics.erl b/src/shared/struct/sh_statistics.erl
index d2dfb1c..8f273b1 100644
--- a/src/shared/struct/sh_statistics.erl
+++ b/src/shared/struct/sh_statistics.erl
@@ -174,8 +174,7 @@ new (BaseAttributes, WeaponIDs, ArmorID) ->
(
average([Mind, Constitution, Constitution, Speed, Speed, Speed])
),
- health =
- gentle_squared_growth(average([Mind, Constitution, Constitution])),
+ health = gentle_squared_growth(Constitution),
dodges =
min_max(0, 100, sudden_exp_growth(average([Dexterity, Mind, Speed]))),
parries =