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author | Nathanael Sensfelder <SpamShield0@MultiAgentSystems.org> | 2018-08-28 21:20:32 +0200 |
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committer | Nathanael Sensfelder <SpamShield0@MultiAgentSystems.org> | 2018-08-28 21:20:32 +0200 |
commit | 68d3f1d7fd3703a8aef68bd6e9f89a84eab5e539 (patch) | |
tree | b8030460c3a3ad790b8cf473655f72fbeb67eab1 /src/shared/struct/shr_armor.erl.m4 | |
parent | 8005656eb5d6a08464dc3718ab18c0a441f79025 (diff) |
Adds 'base' defense, applied to all damage types.
Since it's applied to all damage types, 'base' defense points are much
more valuable than defense points that are only applied when facing a
specific element.
Diffstat (limited to 'src/shared/struct/shr_armor.erl.m4')
0 files changed, 0 insertions, 0 deletions