summaryrefslogtreecommitdiff |
diff options
author | Nathanael Sensfelder <SpamShield0@MultiAgentSystems.org> | 2018-08-28 23:29:55 +0200 |
---|---|---|
committer | Nathanael Sensfelder <SpamShield0@MultiAgentSystems.org> | 2018-08-28 23:29:55 +0200 |
commit | 9b424b11dbea33a41b2129daf232557515de9db1 (patch) | |
tree | 97cbe449c02e4273c79448859ceac722a06524b1 /src/character/chr_handler.erl | |
parent | 68d3f1d7fd3703a8aef68bd6e9f89a84eab5e539 (diff) |
Still propagating the changes...
It'll require the attributes and statistics being recalculated every
time a character is used, which isn't great. Can't exactly avoid it
though: moving and changing weapon are both likely to alter them, and
people rarely attack without doing one or the other.
Diffstat (limited to 'src/character/chr_handler.erl')
0 files changed, 0 insertions, 0 deletions