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author | Nathanael Sensfelder <SpamShield0@MultiAgentSystems.org> | 2018-07-01 22:19:58 +0200 |
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committer | Nathanael Sensfelder <SpamShield0@MultiAgentSystems.org> | 2018-07-01 22:19:58 +0200 |
commit | 5f8694f2ecae5084f9ad1332e69403f3f79de4bc (patch) | |
tree | a4357e1a871c79099f44c46a457dd8e03d3892de /src/battlemap/struct/bm_character.erl | |
parent | 47ff1d1dc4eb3d7fb7434ec0c27ea2272e1f00fe (diff) |
Preparing for player defeats...
Diffstat (limited to 'src/battlemap/struct/bm_character.erl')
-rw-r--r-- | src/battlemap/struct/bm_character.erl | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/battlemap/struct/bm_character.erl b/src/battlemap/struct/bm_character.erl index 41c0fb4..45b2361 100644 --- a/src/battlemap/struct/bm_character.erl +++ b/src/battlemap/struct/bm_character.erl @@ -4,7 +4,7 @@ %% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -type id() :: non_neg_integer(). --type rank() :: ('optional' | 'target' | 'commander'). +-type rank() :: ('optional' | 'target' | 'commander' | 'defeated'). -record ( @@ -22,7 +22,7 @@ armor_id :: sh_armor:id(), location :: {non_neg_integer(), non_neg_integer()}, current_health :: integer(), %% Negative integers let us reverse attacks. - active :: boolean() + is_active :: boolean() } ). @@ -62,7 +62,7 @@ get_weapons_field/0, get_location_field/0, get_current_health_field/0, - get_active_field/0 + get_is_active_field/0 ] ). @@ -148,9 +148,9 @@ get_is_alive (Char) -> -spec get_is_active (type()) -> boolean(). get_is_active (Char) -> ( - Char#character.active - and - get_is_alive(Char) + (Char#character.rank /= defeated) + and Char#character.is_active + and get_is_alive(Char) ). -spec set_location @@ -176,7 +176,7 @@ set_current_health (Health, Char) -> set_is_active (Active, Char) -> Char#character { - active = Active + is_active = Active }. -spec set_armor_id (sh_armor:id(), type()) -> type(). @@ -243,7 +243,7 @@ random (ID, OwnerID, BattlemapWidth, BattlemapHeight, ForbiddenLocations) -> statistics = Statistics, location = Location, current_health = sh_statistics:get_health(Statistics), - active = false + is_active = false }. -spec get_statistics_field() -> non_neg_integer(). @@ -254,5 +254,5 @@ get_weapons_field () -> #character.weapon_ids. get_location_field () -> #character.location. -spec get_current_health_field() -> non_neg_integer(). get_current_health_field () -> #character.current_health. --spec get_active_field() -> non_neg_integer(). -get_active_field () -> #character.active. +-spec get_is_active_field() -> non_neg_integer(). +get_is_active_field () -> #character.is_active. |