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authornsensfel <SpamShield0@noot-noot.org>2018-07-02 18:06:08 +0200
committernsensfel <SpamShield0@noot-noot.org>2018-07-02 18:06:08 +0200
commit668e1ab70b66a44e40922a29225d2835b03190fa (patch)
tree80f7fb37b8588035dd3558e4518ac4aa96df0126 /src/battlemap/bm_shim.erl
parent5f8694f2ecae5084f9ad1332e69403f3f79de4bc (diff)
Working on player defeats...
Diffstat (limited to 'src/battlemap/bm_shim.erl')
-rw-r--r--src/battlemap/bm_shim.erl14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/battlemap/bm_shim.erl b/src/battlemap/bm_shim.erl
index 1ff8ac3..67e82bf 100644
--- a/src/battlemap/bm_shim.erl
+++ b/src/battlemap/bm_shim.erl
@@ -7,7 +7,7 @@
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
--export([generate_random_battle/0 ]).
+-export([generate_random_battle/0]).
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@@ -37,7 +37,7 @@ generate_random_characters
Result;
generate_random_characters
(
- MaxPlayerID,
+ MaxPlayerIX,
0,
CharactersPerPlayer,
TotalCharacterCount,
@@ -47,7 +47,7 @@ generate_random_characters
) ->
generate_random_characters
(
- (MaxPlayerID - 1),
+ (MaxPlayerIX - 1),
CharactersPerPlayer,
CharactersPerPlayer,
TotalCharacterCount,
@@ -57,7 +57,7 @@ generate_random_characters
);
generate_random_characters
(
- MaxPlayerID,
+ MaxPlayerIX,
PlayerCharacterCount,
CharactersPerPlayer,
TotalCharacterCount,
@@ -69,20 +69,20 @@ generate_random_characters
bm_character:random
(
TotalCharacterCount,
- list_to_binary(integer_to_list(MaxPlayerID)),
+ MaxPlayerIX,
bm_battlemap:get_width(Battlemap),
bm_battlemap:get_height(Battlemap),
ForbiddenLocations
),
Character =
- case MaxPlayerID of
+ case MaxPlayerIX of
0 -> bm_character:set_is_active(true, NewCharacter);
_ -> NewCharacter
end,
generate_random_characters
(
- MaxPlayerID,
+ MaxPlayerIX,
(PlayerCharacterCount - 1),
CharactersPerPlayer,
(TotalCharacterCount + 1),