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authornsensfel <SpamShield0@noot-noot.org>2018-07-11 18:02:26 +0200
committernsensfel <SpamShield0@noot-noot.org>2018-07-11 18:02:26 +0200
commitacb9dd3220a3edcac93aa11d1d74d008e2fb23ed (patch)
tree98b45af3f7eb9c7d812ed33a07e6a0f665a7a8cd /src/battle/struct/btl_character.erl
parentfde827cba1ff3d889135c74ee1978098465fd200 (diff)
"sh_" -> "shr_".
Diffstat (limited to 'src/battle/struct/btl_character.erl')
-rw-r--r--src/battle/struct/btl_character.erl36
1 files changed, 18 insertions, 18 deletions
diff --git a/src/battle/struct/btl_character.erl b/src/battle/struct/btl_character.erl
index 841f4ea..d9362ea 100644
--- a/src/battle/struct/btl_character.erl
+++ b/src/battle/struct/btl_character.erl
@@ -16,10 +16,10 @@
rank :: rank(),
icon :: binary(),
portrait :: binary(),
- attributes :: sh_attributes:type(),
- statistics :: sh_statistics:type(),
- weapon_ids :: {sh_weapon:id(), sh_weapon:id()},
- armor_id :: sh_armor:id(),
+ attributes :: shr_attributes:type(),
+ statistics :: shr_statistics:type(),
+ weapon_ids :: {shr_weapon:id(), shr_weapon:id()},
+ armor_id :: shr_armor:id(),
location :: {non_neg_integer(), non_neg_integer()},
current_health :: integer(), %% Negative integers let us reverse attacks.
is_active :: boolean(),
@@ -90,8 +90,8 @@
)
-> {non_neg_integer(), non_neg_integer()}.
find_random_location (BattlemapWidth, BattlemapHeight, ForbiddenLocations) ->
- X = sh_roll:between(0, (BattlemapWidth - 1)),
- Y = sh_roll:between(0, (BattlemapHeight - 1)),
+ X = shr_roll:between(0, (BattlemapWidth - 1)),
+ Y = shr_roll:between(0, (BattlemapHeight - 1)),
IsForbidden = lists:member({X, Y}, ForbiddenLocations),
@@ -129,16 +129,16 @@ get_icon (Char) -> Char#character.icon.
-spec get_portrait (type()) -> binary().
get_portrait (Char) -> Char#character.portrait.
--spec get_attributes (type()) -> sh_attributes:type().
+-spec get_attributes (type()) -> shr_attributes:type().
get_attributes (Char) -> Char#character.attributes.
--spec get_armor_id (type()) -> sh_armor:id().
+-spec get_armor_id (type()) -> shr_armor:id().
get_armor_id (Char) -> Char#character.armor_id.
--spec get_weapon_ids (type()) -> {sh_weapon:id(), sh_weapon:id()}.
+-spec get_weapon_ids (type()) -> {shr_weapon:id(), shr_weapon:id()}.
get_weapon_ids (Char) -> Char#character.weapon_ids.
--spec get_statistics (type()) -> sh_statistics:type().
+-spec get_statistics (type()) -> shr_statistics:type().
get_statistics (Char) -> Char#character.statistics.
-spec get_location (type()) -> {non_neg_integer(), non_neg_integer()}.
@@ -205,14 +205,14 @@ set_is_defeated (Defeated, Char) ->
is_defeated = Defeated
}.
--spec set_armor_id (sh_armor:id(), type()) -> type().
+-spec set_armor_id (shr_armor:id(), type()) -> type().
set_armor_id (ArmorID, Char) ->
Char#character
{
armor_id = ArmorID
}.
--spec set_weapon_ids ({sh_weapon:id(), sh_weapon:id()}, type()) -> type().
+-spec set_weapon_ids ({shr_weapon:id(), shr_weapon:id()}, type()) -> type().
set_weapon_ids (WeaponIDs, Char) ->
Char#character
{
@@ -221,7 +221,7 @@ set_weapon_ids (WeaponIDs, Char) ->
-spec set_statistics
(
- sh_statistics:type(),
+ shr_statistics:type(),
type()
)
-> type().
@@ -244,10 +244,10 @@ set_statistics (Stats, Char) ->
random (ID, PlayerIX, BattlemapWidth, BattlemapHeight, ForbiddenLocations) ->
Location =
find_random_location(BattlemapWidth, BattlemapHeight, ForbiddenLocations),
- WeaponIDs = {sh_weapon:random_id(), sh_weapon:random_id()},
- ArmorID = sh_armor:random_id(),
- Attributes = sh_attributes:random(),
- Statistics = sh_statistics:new(Attributes, WeaponIDs, ArmorID),
+ WeaponIDs = {shr_weapon:random_id(), shr_weapon:random_id()},
+ ArmorID = shr_armor:random_id(),
+ Attributes = shr_attributes:random(),
+ Statistics = shr_statistics:new(Attributes, WeaponIDs, ArmorID),
IDAsListString = integer_to_list(ID),
IDAsBinaryString = list_to_binary(IDAsListString),
@@ -269,7 +269,7 @@ random (ID, PlayerIX, BattlemapWidth, BattlemapHeight, ForbiddenLocations) ->
armor_id = ArmorID,
statistics = Statistics,
location = Location,
- current_health = sh_statistics:get_health(Statistics),
+ current_health = shr_statistics:get_health(Statistics),
is_active = false,
is_defeated = false
}.