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author | nsensfel <SpamShield0@noot-noot.org> | 2019-01-23 18:43:13 +0100 |
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committer | nsensfel <SpamShield0@noot-noot.org> | 2019-01-23 18:43:13 +0100 |
commit | 14e79da8b8d45ef242aee34cf4376d220846f690 (patch) | |
tree | e263b48464dd95adae6fb37e25d121869c5e4b77 /src/battle/mechanic/turn_action | |
parent | 366b7e737d74a79e035d6e1a40b041c015f89baa (diff) |
Cleaning up a bit...
Diffstat (limited to 'src/battle/mechanic/turn_action')
4 files changed, 564 insertions, 0 deletions
diff --git a/src/battle/mechanic/turn_action/btl_turn_actions_attack.erl b/src/battle/mechanic/turn_action/btl_turn_actions_attack.erl new file mode 100644 index 0000000..52dd3fb --- /dev/null +++ b/src/battle/mechanic/turn_action/btl_turn_actions_attack.erl @@ -0,0 +1,225 @@ +-module(btl_turn_actions_attack). +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-export +( + [ + handle/2 + ] +). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-spec handle_attack_sequence + ( + btl_character_current_data:type(), + non_neg_integer(), + btl_character_current_data:type(), + non_neg_integer(), + list(btl_attack:step()) + ) + -> {list(btl_attack:type()), non_neg_integer(), non_neg_integer()}. +handle_attack_sequence +( + CharacterCurrentData, + CharacterCurrentHealth, + TargetCurrentData, + TargetCurrentHealth, + AttackSequence +) -> + AttackPlannedEffects = + lists:map + ( + fun (AttackStep) -> + btl_attack:get_description_of + ( + AttackStep, + CharacterCurrentData, + TargetCurrentData + ) + end, + AttackSequence + ), + + lists:foldl + ( + fun + ( + AttackEffectCandidate, + {AttackValidEffects, AttackerHealth, DefenderHealth} + ) -> + {AttackResult, NewAttackerHealth, NewDefenderHealth} = + btl_attack:apply_to_healths + ( + AttackEffectCandidate, + AttackerHealth, + DefenderHealth + ), + case AttackResult of + nothing -> {AttackValidEffects, AttackerHealth, DefenderHealth}; + _ -> + { + (AttackValidEffects ++ [AttackResult]), + NewAttackerHealth, + NewDefenderHealth + } + end + end, + { + [], + CharacterCurrentHealth, + TargetCurrentHealth + }, + AttackPlannedEffects + ). + +-spec get_attack_sequence + ( + btl_character:type(), + btl_character:type() + ) + -> list(btl_attack:step()). +get_attack_sequence (Character, TargetCharacter) -> + Range = + btl_location:dist + ( + btl_character:get_location(Character), + btl_character:get_location(TargetCharacter) + ), + + {AttackingWeaponID, _} = btl_character:get_weapon_ids(Character), + {DefendingWeaponID, _} = btl_character:get_weapon_ids(TargetCharacter), + + AttackingWeapon = shr_weapon:from_id(AttackingWeaponID), + DefendingWeapon = shr_weapon:from_id(DefendingWeaponID), + + btl_attack:get_sequence(Range, AttackingWeapon, DefendingWeapon). + + + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-spec handle + ( + btl_battle_action:type(), + btl_character_turn_update:type() + ) + -> btl_character_turn_update:type(). +handle (BattleAction, Update) -> + Data = btl_character_turn_update:get_data(Update), + Battle = btl_character_turn_data:get_battle(Data), + Character = btl_character_turn_data:get_character(Data), + CharacterIX = btl_character_turn_data:get_character_ix(Data), + CharacterCurrentData = + btl_character_turn_data:get_character_current_data(Data), + + Map = btl_battle:get_map(Battle), + TargetIX = btl_battle_action:get_target_ix(BattleAction), + TargetCharacter = btl_battle:get_character(TargetIX, Battle), + TargetCurrentData = btl_character_current_data:new(TargetCharacter, Map), + + true = btl_character:get_is_alive(TargetCharacter), + + AttackSequence = get_attack_sequence(Character, TargetCharacter), + + {AttackEffects, RemainingAttackerHealth, RemainingDefenderHealth} = + handle_attack_sequence + ( + CharacterCurrentData, + btl_character:get_current_health(Character), + TargetCurrentData, + btl_character:get_current_health(TargetCharacter), + AttackSequence + ), + + UpdatedCharacter = + btl_character:set_current_health(RemainingAttackerHealth, Character), + + UpdatedBattle = + btl_battle:set_character + ( + TargetIX, + btl_character:set_current_health + ( + RemainingDefenderHealth, + TargetCharacter + ), + Battle + ), + + S0Data = btl_character_turn_data:set_battle(UpdatedBattle, Data), + S1Data = btl_character_turn_data:set_character(UpdatedCharacter, S0Data), + + TimelineItem = + btl_turn_result:new_character_attacked + ( + CharacterIX, + TargetIX, + AttackEffects + ), + + DBQuery0 = + ataxic:update_field + ( + btl_battle:get_characters_field(), + ataxic_sugar:update_orddict_element + ( + TargetIX, + ataxic:update_field + ( + btl_character:get_current_health_field(), + ataxic:constant(RemainingDefenderHealth) + ) + ) + ), + + DBQuery1 = + ataxic:update_field + ( + btl_battle:get_characters_field(), + ataxic_sugar:update_orddict_element + ( + CharacterIX, + ataxic:update_field + ( + btl_character:get_current_health_field(), + ataxic:constant(RemainingAttackerHealth) + ) + ) + ), + + S0Update = + btl_character_turn_update:add_to_timeline + ( + TimelineItem, + DBQuery0, + Update + ), + + S1Update = btl_character_turn_update:add_to_db(DBQuery1, S0Update), + S2Update = btl_character_turn_update:set_data(S1Data, S1Update), + + S3Update = + btl_victory:handle_character_lost_health + ( + CharacterIX, + RemainingAttackerHealth, + S2Update + ), + + S4Update = + btl_victory:handle_character_lost_health + ( + TargetIX, + RemainingDefenderHealth, + S3Update + ), + + S4Update. diff --git a/src/battle/mechanic/turn_action/btl_turn_actions_move.erl b/src/battle/mechanic/turn_action/btl_turn_actions_move.erl new file mode 100644 index 0000000..bf023d5 --- /dev/null +++ b/src/battle/mechanic/turn_action/btl_turn_actions_move.erl @@ -0,0 +1,186 @@ +-module(btl_turn_actions_move). +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-export +( + [ + handle/2 + ] +). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-spec cross + ( + btl_map:type(), + list(btl_location:type()), + list(btl_direction:enum()), + non_neg_integer(), + btl_location:type() + ) + -> {btl_location:type(), non_neg_integer()}. +cross (_Map, _ForbiddenLocations, [], Cost, Location) -> + {Location, Cost}; +cross (Map, ForbiddenLocations, [Step|NextSteps], Cost, Location) -> + NextLocation = btl_location:apply_direction(Step, Location), + NextTileInstance = btl_map:get_tile_instance(NextLocation, Map), + NextTileClassID = shr_tile:extract_main_class_id(NextTileInstance), + NextTile = shr_tile:from_class_id(NextTileClassID), + NextCost = (Cost + shr_tile:get_cost(NextTile)), + IsForbidden = + lists:foldl + ( + fun (ForbiddenLocation, Prev) -> + (Prev or (NextLocation == ForbiddenLocation)) + end, + false, + ForbiddenLocations + ), + + IsForbidden = false, + + cross(Map, ForbiddenLocations, NextSteps, NextCost, NextLocation). + +-spec cross + ( + btl_map:type(), + list(btl_location:type()), + list(btl_direction:enum()), + btl_location:type() + ) + -> {btl_location:type(), non_neg_integer()}. +cross (Map, ForbiddenLocations, Path, Location) -> + cross(Map, ForbiddenLocations, Path, 0, Location). + +-spec get_path_cost_and_destination + ( + btl_character_turn_data:type(), + list(btl_direction:type()) + ) + -> {non_neg_integer(), btl_location:type()}. +get_path_cost_and_destination (Data, Path) -> + Character = btl_character_turn_data:get_character(Data), + CharacterIX = btl_character_turn_data:get_character_ix(Data), + Battle = btl_character_turn_data:get_battle(Data), + Map = btl_battle:get_map(Battle), + + ForbiddenLocations = + orddict:fold + ( + fun (IX, Char, Prev) -> + IsAlive = btl_character:get_is_alive(Char), + if + (IX == CharacterIX) -> Prev; + (not IsAlive) -> Prev; + true -> + ordsets:add_element(btl_character:get_location(Char), Prev) + end + end, + ordsets:new(), + btl_battle:get_characters(Battle) + ), + + {NewLocation, Cost} = + cross + ( + Map, + ForbiddenLocations, + Path, + btl_character:get_location(Character) + ), + + {Cost, NewLocation}. + +-spec assert_character_can_move + ( + btl_character_turn_data:type(), + non_neg_integer() + ) + -> 'ok'. +assert_character_can_move (Data, Cost) -> + CharacterData = btl_character_turn_data:get_character_current_data(Data), + CharacterStats= btl_character_current_data:get_statistics(CharacterData), + CharacterMovementPoints = shr_statistics:get_movement_points(CharacterStats), + + true = (Cost =< CharacterMovementPoints), + + ok. + +-spec commit_move + ( + btl_character_current_data:type(), + btl_character_turn_update:type(), + list(btl_direction:type()), + btl_location:type() + ) + -> btl_character_turn_update:type(). +commit_move (PreviousCurrentData, Update, Path, NewLocation) -> + Data = btl_character_turn_update:get_data(Update), + Character = btl_character_turn_data:get_character(Data), + CharacterIX = btl_character_turn_data:get_character_ix(Data), + + UpdatedCharacter = btl_character:set_location(NewLocation, Character), + S0Data = btl_character_turn_data:set_character(UpdatedCharacter, Data), + S1Data = btl_character_turn_data:refresh_character_current_data(S0Data), + + S0Update = btl_character_turn_update:set_data(S1Data, Update), + S1Update = + btl_turn_actions_stats_change:handle_max_health_changes + ( + PreviousCurrentData, + S0Update + ), + + TimelineItem = + btl_turn_result:new_character_moved(CharacterIX, Path, NewLocation), + + DBQuery = + ataxic:update_field + ( + btl_battle:get_characters_field(), + ataxic_sugar:update_orddict_element + ( + CharacterIX, + ataxic:update_field + ( + btl_character:get_location_field(), + ataxic:constant(NewLocation) + ) + ) + ), + + S2Update = + btl_character_turn_update:add_to_timeline + ( + TimelineItem, + DBQuery, + S1Update + ), + + S2Update. + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-spec handle + ( + btl_battle_action:type(), + btl_character_turn_update:type() + ) + -> btl_character_turn_update:type(). +handle (BattleAction, Update) -> + Data = btl_character_turn_update:get_data(Update), + CharacterCurrentData = + btl_character_turn_data:get_character_current_data(Data), + Path = btl_battle_action:get_path(BattleAction), + + {PathCost, NewLocation} = get_path_cost_and_destination(Data, Path), + assert_character_can_move(Data, PathCost), + + commit_move(CharacterCurrentData, Update, Path, NewLocation). diff --git a/src/battle/mechanic/turn_action/btl_turn_actions_stats_change.erl b/src/battle/mechanic/turn_action/btl_turn_actions_stats_change.erl new file mode 100644 index 0000000..5fe5444 --- /dev/null +++ b/src/battle/mechanic/turn_action/btl_turn_actions_stats_change.erl @@ -0,0 +1,85 @@ +-module(btl_turn_actions_stats_change). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-export +( + [ + handle_max_health_changes/2 + ] +). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-spec mod_current_health + ( + non_neg_integer(), + non_neg_integer(), + btl_character_turn_update:type() + ) + -> btl_character_turn_update:type(). +mod_current_health (CurrentMaxHealth, PreviousMaxHealth, Update) -> + Data = btl_character_turn_update:get_data(Update), + Character = btl_character_turn_data:get_character(Data), + CharacterIX = btl_character_turn_data:get_character_ix(Data), + PreviousHealth = btl_character:get_current_health(Character), + + PreviousHealthRatio = (PreviousHealth / PreviousMaxHealth), + NewHealth = + min + ( + CurrentMaxHealth, + max(1, round(PreviousHealthRatio * CurrentMaxHealth)) + ), + + UpdatedCharacter = btl_character:set_current_health(NewHealth, Character), + UpdatedData = btl_character_turn_data:set_character(UpdatedCharacter, Data), + S0Update = btl_character_turn_update:set_data(UpdatedData, Update), + + DBQuery = + ataxic:update_field + ( + btl_battle:get_characters_field(), + ataxic_sugar:update_orddict_element + ( + CharacterIX, + ataxic:update_field + ( + btl_character:get_current_health_field(), + ataxic:constant(NewHealth) + ) + ) + ), + + S1Update = btl_character_turn_update:add_to_db(DBQuery, S0Update), + + S1Update. + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-spec handle_max_health_changes + ( + btl_character_current_data:type(), + btl_character_turn_update:type() + ) + -> btl_character_turn_update:type(). +handle_max_health_changes (PreviousData, Update) -> + Data = btl_character_turn_update:get_data(Update), + CurrentData = btl_character_turn_data:get_character_current_data(Data), + CurrentStats = btl_character_current_data:get_statistics(CurrentData), + PreviousStats = btl_character_current_data:get_statistics(PreviousData), + + CurrentMaxHealth = shr_statistics:get_health(CurrentStats), + PreviousMaxHealth = shr_statistics:get_health(PreviousStats), + + case (CurrentMaxHealth == PreviousMaxHealth) of + true -> Update; + _ -> mod_current_health(CurrentMaxHealth, PreviousMaxHealth, Update) + end. diff --git a/src/battle/mechanic/turn_action/btl_turn_actions_switch_weapon.erl b/src/battle/mechanic/turn_action/btl_turn_actions_switch_weapon.erl new file mode 100644 index 0000000..119dbe7 --- /dev/null +++ b/src/battle/mechanic/turn_action/btl_turn_actions_switch_weapon.erl @@ -0,0 +1,68 @@ +-module(btl_turn_actions_switch_weapon). +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-export +( + [ + handle/1 + ] +). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-spec handle + ( + btl_character_turn_update:type() + ) + -> btl_character_turn_update:type(). +handle (Update) -> + Data = btl_character_turn_update:get_data(Update), + Character = btl_character_turn_data:get_character(Data), + CharacterCurrentData = + btl_character_turn_data:get_character_current_data(Data), + CharacterIX = btl_character_turn_data:get_character_ix(Data), + + {PrimaryWeaponID, SecondaryWeaponID} = btl_character:get_weapon_ids(Character), + + UpdatedWeaponIDs = {SecondaryWeaponID, PrimaryWeaponID}, + UpdatedCharacter = btl_character:set_weapon_ids(UpdatedWeaponIDs, Character), + + S0Data = btl_character_turn_data:set_character(UpdatedCharacter, Data), + S1Data = btl_character_turn_data:refresh_character_current_data(S0Data), + + S0Update = btl_character_turn_update:set_data(S1Data, Update), + S1Update = + btl_turn_actions_stats_change:handle_max_health_changes + ( + CharacterCurrentData, + S0Update + ), + + TimelineItem = btl_turn_result:new_character_switched_weapons(CharacterIX), + + DBQuery = + ataxic:update_field + ( + btl_battle:get_characters_field(), + ataxic_sugar:update_orddict_element + ( + CharacterIX, + ataxic:update_field + ( + btl_character:get_weapons_field(), + ataxic:constant(UpdatedWeaponIDs) + ) + ) + ), + + btl_character_turn_update:add_to_timeline(TimelineItem, DBQuery, S1Update). |