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author | nsensfel <SpamShield0@noot-noot.org> | 2019-09-30 18:16:18 +0200 |
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committer | nsensfel <SpamShield0@noot-noot.org> | 2019-09-30 18:16:18 +0200 |
commit | af3ccc4ddcb9e13973b8d06283e6bf088f1d8f6a (patch) | |
tree | 1ba6887410f2f48634ecf06705aebfa429877ead /other/attrib_stats.txt | |
parent | 3db4177ebf2d3c8cca27e352644c1efa1a1a3580 (diff) |
Diffstat (limited to 'other/attrib_stats.txt')
-rw-r--r-- | other/attrib_stats.txt | 155 |
1 files changed, 0 insertions, 155 deletions
diff --git a/other/attrib_stats.txt b/other/attrib_stats.txt deleted file mode 100644 index cc06824..0000000 --- a/other/attrib_stats.txt +++ /dev/null @@ -1,155 +0,0 @@ -{Attributes - Constitution - Dexterity - Intelligence - Mind - Speed - Strength -} -{Stats - {Movement Points - Controlled by: Speed - ((Speed)^1.8)/20 - } - {Health - Controlled by: Constitution - ((Constitution)^1.8)/20 - } - {Dodges - Controlled by: average(Dexterity, Mind, Speed) - Max: 75% - Min: 5% - min(75,max(5,(4^(x/25)))) - ((average(Dexterity, Mind, Speed))^1.8)/40 - } - {Parries - Controlled by: average(Dexterity, Speed, Strength) - Melee only - Max: 75% - Min: 0% - min(75,(4^(x/25))) - } - {Physical Weapons - {Damage - Controlled by: Strength - limits + (((Strength - 50)/75) limits) - } - {Accuracy - Controlled by: Dexterity - Max: 100% - Min: 0% - (30 * (log((x + 5)/4))) // Might be too generous - Note: failing that roll halves the damages. - } - {Double Hits - Controlled by: Speed - Max: 100% - Min: 0% - (x^2.5)/1000 - } - {Critical Hits - Controlled by: Intelligence - Max: 100% - Min: 0% - (x^2.5)/1000 - } - } - {Magical Weapons - {Damage - Controlled by: Intelligence - limits + (((Strength - 50)/75) limits) - } - {Accuracy - Controlled by: Mind - Max: 100% - Min: 0% - (30 * (log((x + 5)/4))) // Might be too generous - Note: failing that roll halves the damages. - } - {Double Hits - Controlled by: Speed - Max: 100% - Min: 0% - (x^2.5)/1000 - } - {Critical Hits - Controlled by: Dexterity - Max: 100% - Min: 0% - (x^2.5)/1000 - } - } -} -{Physical Attack - {Damage Type - Bludgeoning - Piercing - Slashing - } - {Ranged - {Short Bow - Minimal Range: 2 - Maximal Range: 4 - Damage Type: Arrow dependent - } - {Long Bow - Minimal Range: 2 - Maximal Range: 6 - Damage Type: Arrow dependent - Attribute Penalty: Speed - } - {Crossbow - Minimal Range: 2 - Maximal Range: 4 - Damage Type: Bolt dependent - Attribute Penalty: Dexterity - Misc: High damage - } - {Arbalest - Minimal Range: 2 - Maximal Range: 6 - Damage Type: Bolt dependent - Attribute Penalty: Dexterity, Speed - Misc: High damage - } - } - {Melee - {Sword - Minimal Range: 1 - Maximal Range: 1 - Damage Type: Slashing - } - {Claymore - Minimal Range: 1 - Maximal Range: 2 - Damage Type: Slashing - Attribute Penalty: Speed - } - {Mace - Minimal Range: 1 - Maximal Range: 1 - Damage Type: Bludgeoning - } - {War Hammer - Minimal Range: 1 - Maximal Range: 2 - Damage Type: Bludgeoning - Attribute Penalty: Speed - } - {Dagger - Minimal Range: 1 - Maximal Range: 1 - Damage Type: Piercing - } - {Spear - Minimal Range: 1 - Maximal Range: 2 - Damage Type: Piercing - Attribute Penalty: Speed - } - } -} -{Base Accuracy - Melee: Base Accuracy bonus. - Ranged: No Base Accuracy bonus. -} |